I've got a tiny question; could you show us how to transfert a creation in to a file who is compatible with a 3D printer (C&C for instence)? Ot maybe it's not possible? I know it doesn't have anything to do with this video, I don't know any other way to reach you,… so I was learning how to make a fence, when this question came up. So far you always been really helpfull, but if you don't want spend time to do it, I will totaly got it.
PS: If anywone how read this have a link or a solution, help would be much appriciate. Thks in advance.
AWESOME!!! Viewing your tutorial I just couldn't understand it when you did it in the beginning until you brought them together. That curve part in the center that you were trying to fix, just saying, you could've deleted the other side, fix it and mirrored it. It came out beautifully in the end! My question is why you didn't have it symmetrical of the railing of the fence with clean Edges?
Dude, this tutorial videos are very nice. We can learn a lot from them! Can I ask u something? Every time I clone the chain links, my MAYA crashes and stops working. How can I fix that? (Sorry for my english) And Thank You for the videos and the help!
hey mike your tutorials are inspiring dude ….i am a totall noobie to maya soo can u jus tell me what is alpha map…or do u have hav any tuts on tht??.. thankx again
hi! the fence is taking to much power of maya for me to finish the tutorial. I have heard that you can transform the entire high poly object into a low poly one? Do you have a tuts on that? I have only watched your videos so you know where my beginner-levels at. Thanks again 🙂
Mike dear friend I'd like to ask you if you tried the Near clip plane option tell if it worked for you perfectly, if so, and if I know any other tip, I will immediately share it with you. Thanks to you, your efforts have made me become more professional in the usage of that software.
Hi my friend to avoid the problem you just have, when zooming in a certain object's portion, in you perspective or any viewport just look for the option, "Camera Attributes", it is located right below the "View" option. Once you have clicked the Camera Attributes, on the right in the Attribute Editor, you have to look for an option called "Near Clip Plane", it should be set at 0.100, you only have to change it to 0.010, and it is done, with this you will never have that object bug of desappearing when closing near an object anymore, just try it and you will see it works.
32 responses to “Maya 2014 tutorial : How to model a chain link fence”
Sir is it good or bad to use maya boolean difference
i think for the game we need to add the chane texture to a polygon. like the hair models
yeah its nice model. but i dont think its good for game asset the mesh count is way too high for game
nice bro……….
what should I do after the file becomes heavy? I cannot work further
great
herms when do i decide to have more no of polygons or less number
Hi Mike,
I've got a tiny question; could you show us how to transfert a creation in to a file who is compatible with a 3D printer (C&C for instence)? Ot maybe it's not possible?
I know it doesn't have anything to do with this video, I don't know any other way to reach you,… so I was learning how to make a fence, when this question came up.
So far you always been really helpfull, but if you don't want spend time to do it, I will totaly got it.
PS: If anywone how read this have a link or a solution, help would be much appriciate.
Thks in advance.
Shift D, made my day 😀 don't know it.
Thanku sir it helped me alot
Thanks, Mike. Could this now be done using MASH? I know this video was done 2 years ago.
AWESOME!!! Viewing your tutorial I just couldn't understand it when you did it in the beginning until you brought them together. That curve part in the center that you were trying to fix, just saying, you could've deleted the other side, fix it and mirrored it. It came out beautifully in the end!
My question is why you didn't have it symmetrical of the railing of the fence with clean Edges?
Dude, this tutorial videos are very nice. We can learn a lot from them! Can I ask u something? Every time I clone the chain links, my MAYA crashes and stops working. How can I fix that? (Sorry for my english) And Thank You for the videos and the help!
thanks very much
hey mike
your tutorials are inspiring dude ….i am a totall noobie to maya soo can u jus tell me what is alpha map…or do u have hav any tuts on tht??..
thankx again
OMG YOU ARE CHANNEL IS CREAZY I LINKE KNOW IF YOU MAKE TUTORIALS IN 2016 ?
it was helpul and i made fence like this and now i wanted to know how will i do texture for this fence?! s there any helpul turorial video for tht?!
This fence will look very nice in my scene I am creating, Thanks a lot!
if you want a finer zoom and more controlled its alt+left click (hold) and move mouse up and down
thank you very much I just made one as yours 🙂
hi! the fence is taking to much power of maya for me to finish the tutorial. I have heard that you can transform the entire high poly object into a low poly one? Do you have a tuts on that? I have only watched your videos so you know where my beginner-levels at. Thanks again 🙂
nicenice!
my friend thaks 1000 times for your great tutorials you are a true genius. thanks thanks thanks
Thank you so much for this tutorial it helped a lot…….
2m faces… is that normal for a scene? I wouldn't know since I only do real time stuff
thx man i love your stuff helping me out with my projects
thank u bro
dude, every time i think about building something i google and you have a tut. thanks bud
I sent you a friend request on facebook, as to chat each other.
Mike dear friend I'd like to ask you if you tried the Near clip plane option tell if it worked for you perfectly, if so, and if I know any other tip, I will immediately share it with you. Thanks to you, your efforts have made me become more professional in the usage of that software.
Hi my friend to avoid the problem you just have, when zooming in a certain object's portion, in you perspective or any viewport just look for the option, "Camera Attributes", it is located right below the "View" option. Once you have clicked the Camera Attributes, on the right in the Attribute Editor, you have to look for an option called "Near Clip Plane", it should be set at 0.100, you only have to change it to 0.010, and it is done, with this you will never have that object bug of desappearing when closing near an object anymore, just try it and you will see it works.
Greetings again
this is what i am looking for…..thanks mike..