• Wednesday , 12 August 2020

Maya 2014 tutorial: How to model a Greek column

Code Canyon

https://i.ytimg.com/vi/me0fVhKHBPY/hqdefault.jpg



#3DModeling #3DAnimation
In this tutorial I will show you how to model a Greek column.

source

3d Ocean

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17 Comments

  1. Halo Awardz
    July 5, 2020 at 19:57

    yeah i can't get the curve and plane to extrude either…. i guess its because I have Maya 2020 and the settings r slightly different….help? please? :C

  2. Pino Tha God
    July 5, 2020 at 19:57

    I can't seem to get the curve and plane extrude for me. any help please? When I enter the value for the divisions, nothing happens

  3. Al Ani
    July 5, 2020 at 19:57

    From 2018

  4. FUTON DREAM
    July 5, 2020 at 19:57

    Hey, I had a question. Any idea on how to remove the bumps on the column inlays? Thank you for your tutorials, very very helpful.

  5. Antonis Fassolas
    July 5, 2020 at 19:57

    That looks like a Greek column, it most definetly isn't! If you gonna trick someone about it go on and check it out.

  6. Nofears Rockstone
    July 5, 2020 at 19:57

    im a beginner in blender and i need an advice and some help from you… can you please assist me?

  7. Beste Leben
    July 5, 2020 at 19:57

    You're the best Mike!

  8. Todd Laitar
    July 5, 2020 at 19:57

    I've learned so much by watching your tutorials Mike. Awesome work! I have a question about how you are adding the polygon cubes and circles. How are you dragging it onto the grid and scaling size at the same time? That is a huge time saver. 
    If you could please let me know. Thanks!

  9. LnWolf89
    July 5, 2020 at 19:57

    everytime I hit G it takes me to the saving process…

  10. Nasser Mashi
    July 5, 2020 at 19:57

    Thank u but how i can put it in my movie

  11. Reed Heisley-Shellaby
    July 5, 2020 at 19:57

    Hi, Mike, thanks so much for your tutorials! I have a question: in this video at 4:20, after you select the CV Curve and delete it, you go to Edit>Delete by Type>History. You do the same thing in the Gladiator Arena video at 35:18 after bending the sections of the arena into a unified circle. What is the reason?

  12. nanny madden
    July 5, 2020 at 19:57

    Unfortunately, once again, this doesn't work in Maya 2015 or 2016…where there are several choices for 'extrude' and none of them produce the result in the video. How do you get the result you see here after selecting the plane and the curve to produce all those faces…keep in mind extrude in 2015 has a choice for extrude vertex, extrude edge and extrude face…none just 'extrude'

  13. MBen I
    July 5, 2020 at 19:57

    Hey nice tutorial mike, thanks. Great stuff all your videos here.

  14. Mike Rozman
    July 5, 2020 at 19:57

    Great tutorial as always! I've learned so much from all your videos. Keep'em coming!

  15. kishore sarakadam
    July 5, 2020 at 19:57

    nice

  16. Wafi Mardini
    July 5, 2020 at 19:57

    Great tutorial mike I appreciate it and very clever done

  17. Mike Hermes
    July 5, 2020 at 19:57

    Another MH Tutorials modeling video

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