• Thursday , 12 December 2019

Maya 2014 tutorial : Modeling to scale using exact measurements

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Maya has a tool to measure the exact distance between two points in Maya. This tool will help you to model to scale. In this tutorial I will also explain where you can change your measurement setting to centimeters, inches etc.

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21 Comments

  1. FREED0M F1GHT3R
    November 26, 2019 at 16:40

    Thank you!

  2. MiraKuru
    November 26, 2019 at 16:40

    What i want to know is the measurement of 1 cube, not from one cube to another

  3. Canberk SEZER
    November 26, 2019 at 16:40

    Super helpful + super short

  4. Manas Shete
    November 26, 2019 at 16:40

    hello mike,
    I am an absolute beginner to maya. How do create a cylinder of radius 3cm and height 4cm? It would be really helpful if you answered this query.

  5. bRlojm18
    November 26, 2019 at 16:40

    Is confusing because for dynamics, those grid units are meters but for lighting, they seem to be cm.

  6. Scifisteve55 Baruday
    November 26, 2019 at 16:40

    I am a little stupid and keep going to the Maya "HELP" pages. These are mostly useless! You answered everything perfectly in one shot!! Plus, you actually showed me how to get there and what to do.If you are looking to scale something then you will probably want to know how to measure distances at some point. You showed that too. Great job! Also, I did not know Maya was "SCALE SENSITIVE". That was a big eye opener, as I could not figure out why my lighting was so far off. Using centimeters instead of "Feet" might do that!! Now I do everything in feet.

  7. nonameazz Z
    November 26, 2019 at 16:40

    Mike's videos are constantly saving me
    Thank you Mike

  8. Cody Scites
    November 26, 2019 at 16:40

    Thank you for this video, I didn't even see that in the Create drop-down, it was one of the tools that didn't exist until you came along. Subbed even though this video is kind of old. Still holds true.

  9. Frosty Dog
    November 26, 2019 at 16:40

    How do you increase the starting size of maya, when you just open maya? My Meshes are so small I have to scale first before I start modelling

  10. Frazer Mann
    November 26, 2019 at 16:40

    Great video, thanks 🙂

  11. GundamZeroSeven
    November 26, 2019 at 16:40

    How so i make it measure 2 vertexies? I click on my object and the points are placed way off behind it.

  12. ghazikankan
    November 26, 2019 at 16:40

    Thanks for the tutorial. How do I clear the measurements when done? The measurements didn't seem to match when models are imported into Print Studio(?)

  13. Dani Gary
    November 26, 2019 at 16:40

    so quick and to the point! love it! thanks mike!!!

  14. vazak11
    November 26, 2019 at 16:40

    Cool!

  15. Laksh
    November 26, 2019 at 16:40

    If u import a cad file in maya it gets smaller suppose cad file is set in metres and after importing to maya it gets small wat to do i have already set maya inits to metre

  16. Santosh Kumar
    November 26, 2019 at 16:40

    How to hide or delete that measuring tool? Hiding locator itself didn't work.

  17. Terry Rhuebottom
    November 26, 2019 at 16:40

    Clicking on the objects themselves give a measurement from pivot of the first object to the pivot of origin of the second object. so where ever your re trying to measure just the distance between the objects you want to go from vertex to vertex

  18. Yarnoshke
    November 26, 2019 at 16:40

    I tried this method for modelling an object for 3D printing. But it never scales right.

  19. RonH_CG
    November 26, 2019 at 16:40

    how i pull a cube like that from the grid?

  20. R Srikanth
    November 26, 2019 at 16:40

    hey mike i have a request…please make a tutorial of modelling a furniture using specific measurements like inches
    please make this tutorial this is my humble request

  21. Jhazter Monzon
    November 26, 2019 at 16:40

    hi, do have like facebook so we can ask questions? cause theres a bunch of questions.. im using maya, 3ds max and autocad, but i really want to focus on maya..
    thank you..

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