https://i.ytimg.com/vi/sRETjE5smyo/hqdefault.jpg
A simple way of animating a character to pick up objects and key frame in that connection.
source
https://i.ytimg.com/vi/sRETjE5smyo/hqdefault.jpg
A simple way of animating a character to pick up objects and key frame in that connection.
source
17 responses to “Maya 3D Animation – Animating a character to pick up objects(Parent/Constraint)”
can you one help me.. how can i walk cycle merrge to locater.?
hello sir.. very thank you..
You know what's great about this video? It gets right down to business. There's no flashy titles, there's not too much chit-chat about what the tutorial is about. This tutorial spends just enough time at the beginning to show what it's about, and then gets on with the lesson. Thanks, it was just what I was looking for.
VERY helpful thanks! 😀
Awesome just what I was looking for!
awesome video thanks !
can you show the option box when you parent between the control and the ball??
Thanks… This is what i need for last one hour.
thax~i jz start learning animate it
is this the way animators actually do it?
I need it, is perfect! thanks!
thank you bro
Thanks
3q 3q 谢谢你
Thanks, very helpful. How in the world did you figure out how to do this?
So I was hoping you would explain how to create the blend parent attribute. That's the hard part. The animation itself is a completely logical next step.
thet is cool