Maya 3D Basics 04 – Modeling a Simple Greek Temple d4mer 3D, Maya, Rendering May 21st, 2019 2 Comments 106 views https://i.ytimg.com/vi/PNKP0Y_ka1U/hqdefault.jpg Modeling a simple greek temple in Maya 2015 This lecture was recorded as part of 3D Basics at Hennepin Technical College. source Tags 3D Basics, 3D Computer Graphics, 3D Modeling (Film Job), autodesk maya, Autodesk Maya (Award-Winning Work), IDVP, maya 3d, maya 3d tutorial, maya rigging tutorial Share : tweet Previous Next About the : d4mer Related Posts Tutorial – Modeling a Cartoon Cat character in Autodesk Maya – Part 1 February 27th, 2020 Facial Rigging – Maya Tutorial | Advanced Skeleton Setup February 26th, 2020 Shader Toolkit v1.2 for Autodesk Maya February 25th, 2020 Maya Beginner tutorials: PART 2 February 24th, 2020 Water Dispenser 3D Modeling Maya Tutorial February 23rd, 2020 Maya 2016.5 – Rigging with BlendShapes and Pose Space Deformers February 22nd, 2020 2 Comments Kaere Alarcon May 21, 2019 at 15:56Log in to Reply thnx Raymond Doetjes May 21, 2019 at 15:56Log in to Reply Instead of adding new edgeloops you can simply inset the face with the extrude. That saves a lot of time. Leave A Comment Click here to cancel reply. You must be logged in to post a comment.