Maya 3D Mosasaur Sea Monster Animation

This is a CG undersea shot for a TV spot.
I built the Mosasaur in Maya from photos of skeletons of the actual beast. It was for a savage ancient seas TV spot to promote the exhibit at an aquarium.


8 responses to “Maya 3D Mosasaur Sea Monster Animation”

  1. The light rays were billboards. Two sets of wispy lines painted in photoshop, placed together and moved slowly in opposite directions. The caustics on the creatures back were also bitmap projections. Caustics and volume lights take too long to render and too hard to tweak so I cheated. This is ok if you don't need to move the camera.

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