• Sunday , 27 May 2018

Maya Dynamics Tutorial – Galaxy Particle Effects HD

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Maya Dynamics Tutorial – Galaxy Particle Effects HD

Check out this awesome tutorial where you will learn how to create particles from a texture. You will be using the shape and the color information from a texture to emit particles and to transfer color values to the particles as-well.

This tutorial was created by Tim from studiofourmedia.com so if you enjoyed this tutorial make sure you check out his website here –

WEBSITE – http://www.studiofourmedia.com

Thanks for Watching!



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  1. sarcastian
    July 10, 2017 at 17:55

    Looks like the galaxy map in Mass Effect

  2. 1qaz2wsx3edc4rfv5tgb6yhn slide keyboard
    July 10, 2017 at 17:55

    how to render this ?

  3. Can Ozcivelek
    July 10, 2017 at 17:55

    Hi and thank you for this nice tutorial. I've got a few questions. First, my particles take the shape of the galaxy but they also fill up the square shape that I created as the polygon surface, whereas your particles only take the form of a circular galaxy shape. How do I get around that? And secondly, I created duplicates of the galaxy to make a cluster of galaxies and I hit the render current frame button and it renders with no problem. However when I hit batch render, only the original galaxy particles are showing up and others suddenly disappear. Can someone help me? Thanks!

  4. Tolga Celik
    July 10, 2017 at 17:55

    Thanks dude, great tutorial , but i have a question. How can i apply the texture color to the particles which are cloned from an polygon object?

  5. Callum Cowley
    July 10, 2017 at 17:55

    I don't suppose anyone knows how to go about exporting this into the Unreal Engine?

  6. WalczakPhoto
    July 10, 2017 at 17:55

    I would have been nice had the author of said you can't render this using Maya Software or Mental Ray to begin with…just wasted 2 days of work and frustration trying to figure out how to get this to actually render. It's an otherwise nice tut, but TOTALLY USELESS if you have to use Maya Hardware to render it!

    July 10, 2017 at 17:55

    nice vidio ,

  8. VFX Ltd™
    July 10, 2017 at 17:55

    Downloaded the project file, but i can't open them… Is it because you have a mac? Since i couldn't open the image, i had to create my black and white image in AE by using the Tint Effect. However, when i assign it, as depicted in the video, my texture doesn't appear. Any ideas?

  9. Graph Guy
    July 10, 2017 at 17:55

    Maya 2016, emitter creates upside down?  The setting set to 0 to keep the particles from going off screen doesn't seem to work.

  10. Cheok CG
    July 10, 2017 at 17:55

    nice video,the point is,how do i render it out for the compositing in after effects

  11. Foreman and Wilms Adventures
    July 10, 2017 at 17:55

    Very well presented. Thanks

  12. Daniel Brito
    July 10, 2017 at 17:55

    great video!!
    but when i render the colours dont appear.. Dou you Know how to take back the colors?

  13. abcmaya
    July 10, 2017 at 17:55

    perfect!!! exactly what i need = D

  14. howl13
    July 10, 2017 at 17:55

    i put 100k on the emiter node… and maya crashed 😛

  15. howl13
    July 10, 2017 at 17:55

    i tried rendering it… and it only showed the poly plane…

  16. Studio 4 Media
    July 10, 2017 at 17:55

    If you're having problems rendering out the particles check this post out: 

  17. VasuDev Krishn
    July 10, 2017 at 17:55


  18. IrishLuck Studios
    July 10, 2017 at 17:55

    Great video! However I have one question. I am new to Maya and I'm wondering how you would put that together with for example a space ship without the gray background? I know, it's a noob question but I'm trying to learn as much as I can. Thanks again!

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