• Wednesday , 3 June 2020

Maya Modelling Secrets

Code Canyon

https://i.ytimg.com/vi/BAxUMjHdS84/hqdefault.jpg



In this Maya modelling tutorial, learn some of our top tips for speeding up your modelling work in Autodesk Maya. We cover the use of custom hotkeys, marking menus and general modelling tips. Stay tuned for more!

Hotkey list with MEL commands:
https://pastebin.com/Av0Q2B62

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28 Comments

  1. dubscope
    July 25, 2019 at 14:22

    I dont see the manipulator when moving vertices in normal mode? probably the viewport? DX, OpenGL?

  2. Khalil Noor
    July 25, 2019 at 14:22

    2:44 how can i open this window plz

  3. J Jackson
    July 25, 2019 at 14:22

    Amazing stuff!

  4. Santiago Vivanco
    July 25, 2019 at 14:22

    Excellent tips mate! Tks 😉

  5. Romelo Tolentino
    July 25, 2019 at 14:22

    OMG So excited n happy I found this Channel!!! Eeeeekk

  6. santoshi g
    July 25, 2019 at 14:22

    Thank you!!

  7. Charly Vega
    July 25, 2019 at 14:22

    Thank you guys for this cool tips. I was searching in your channel for a tutorial of how to render wireframe in Maya (for reel or portfolio), maybe you can do one. There's a bunch of tutorials out there but non of them shows a clean wireframe, all of them show a level 3+ of smoothness, with thousands of polys, but no one as clean as the models of your reels for example. Thanks for all and keep it up the amazing work you do.

  8. Badonde Badonde
    July 25, 2019 at 14:22

    Thanks guys, very good vídeos!!

  9. StrangerDude
    July 25, 2019 at 14:22

    i am still watching, but so far its a great addition to what i have learned in school. I dunno if you already knew but there is a handy hotkey for isolate an object its ctrl + 1. so u don't really need that one hotkey. I'll continue watching now 😀

  10. Iván Morales
    July 25, 2019 at 14:22

    I've been using blender for the last 3 years and recently I started to learn Maya for professional pipelines, and a lot of things that I've seen, that the Maya pros think are like "awesome tool or trick that was recently added" or "I haven't seen any other software capable of doing this" and so, we already have them in blender for soo long. I even think Maya took 1 or 2 more steps for you to do something but in blender is right away. I love blender even more now

  11. Ave
    July 25, 2019 at 14:22

    Is there a shortcut for adding distance between objects?

  12. Tarun S Dhiman
    July 25, 2019 at 14:22

    Thanks buddy

  13. Malcolm Hughes
    July 25, 2019 at 14:22

    i get that maya is great for modeling but why is it so hard to get exact measurements like auto cad ? auto cad sux for 3d and Maya sux for being accurate!

  14. chaitra acchu
    July 25, 2019 at 14:22

    thank you so much. this video was so helpful

  15. Ryan Peters
    July 25, 2019 at 14:22

    Mind blown, just subscribed. Thank you!

  16. Reginald Armah
    July 25, 2019 at 14:22

    Hello, how d you properly combine multiple parts of a 3d model into a single uniform mesh. I modeled an axe with multiple part but i cant combine properly for texturing. I tried the mesh combine but it doesn't give me any polygon edges as i want. please do a tutorial on that.

  17. Nur Mrang
    July 25, 2019 at 14:22

    Looking at you two just easily+ fast change from object mode -> face -> vertex make me wonder so much time i lost for it. do you use hot keys to change that?

  18. Maria Zatorska
    July 25, 2019 at 14:22

    I also have one favorite Select -> Similar, saves a lot of time

  19. Edward Nygma
    July 25, 2019 at 14:22

    The Softimage still better than Maya. One action in XSI is equal to three actions in Maya.

  20. basspig
    July 25, 2019 at 14:22

    What happened at 6:51? What was that command? Too fast to see what you did.

  21. 吉田栗栖
    July 25, 2019 at 14:22

    I felt like I've been given new god powers 0A0

  22. seiken17
    July 25, 2019 at 14:22

    Can i use the Vertex normal "inflate" to create a cage or it is bad thing ?

  23. Keith Tam
    July 25, 2019 at 14:22

    you mentioned you could create a cylinder and snap to use it as a template for a hole? how can I do that?thanks!!

  24. Nour Ghafarji
    July 25, 2019 at 14:22

    hold ctrl+alt to rotate your camera around your object like a turn table 😉

  25. Nour Ghafarji
    July 25, 2019 at 14:22

    is there a way to snap rotate an object to a certain degree like unreal 4! this would be useful a lot!

  26. Nour Ghafarji
    July 25, 2019 at 14:22

    press ctrl+shift+D to delete the history of the object

  27. redbeardsescapades
    July 25, 2019 at 14:22

    C I R C U L A R I Z E

    holy fuck thanks guys

  28. Aria Taheri
    July 25, 2019 at 14:22

    nice. please share your idea about this tutorial: https://www.youtube.com/watch?v=m70f81Q0g4o&t=848s

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