Maya Rigging 3: Controls for Torso and Head


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In this video I discuss the process of creating controls for the rig using spline shapes. I also demonstrate how we can make these controls control Joints by means of constraints.

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25 responses to “Maya Rigging 3: Controls for Torso and Head”

  1. Wow ! I was wondering around the internet to find out how to set the controller but none of what i found are helpful .
    Your video did save my day , easy to understand ,and very detailed explanation, thank you . ( sorry If my english is bad )

  2. Before anything else…tank u so much for sharing your knowledge…:)
    i'm surely doing something wrong but, when i give the pelvis the second control by parent constraining it, the previous control (to only orient the pelvis) does not work…i'm assuming the the parent constraint eliminates its influence..
    if u have time to clarify my doubt, i would be really apreciated, if not thanks anyway…keep up with the awesome work 馃檪

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