Tag: Controls

  • Creating a Character Rig – Part 3: Torso IK controls, rotation orders, and twist (Advanced)

    https://i.ytimg.com/vi/5mB2NzX-4mM/hqdefault.jpg (Note: Due to the custom nature of this rig, it’s really ideal for film / tv / animation. For a rig more optimized for video games, go here instead: https://youtube.com/playlist?list=PL8hZ6hQCGHMUIOilrww1u-mo0sTwYs2W5) Files used: http://areadownloads.autodesk.com/wdm/maya/htm_chr_character_rigging_part3.zip This movie shows you how to create IK control curves for your IK spine, set the proper rotation orders for them,…

  • Maya Tutorial 34 in Urdu / Hindi: Human rigging part 1

    https://i.ytimg.com/vi/D6lBdp8vsqw/hqdefault.jpg Maya Batch 02, 2017 Second Series of Lectures Contact me via WhatsApp Only: +923332606630 Visit: like FB page: https://www.facebook.com/drzeeshanacademy/ www.zeeshanacademy.com/ https://usindh.edu.pk/zeeshanbhatti source

  • Maya 2011 rigging tutorial – Eye Controls

    https://i.ytimg.com/vi/-oWw3xRq4D8/hqdefault.jpg SU 2011 – MA391 — A –Character Setup: J.B Maya 2011 rigging tutorial – Eye Controls Maya 2011 rigging tutorial – IK Arm Maya 2011 rigging tutorial – IK Back spline Maya 2011 rigging tutorial – IK Leg ————————————————– This is a quick recap for what Jason has already covered in class. Leave any…

  • Maya Rigging 3: Controls for Torso and Head

    https://i.ytimg.com/vi/kopTFxxfMNU/hqdefault.jpg In this video I discuss the process of creating controls for the rig using spline shapes. I also demonstrate how we can make these controls control Joints by means of constraints. source

  • Rigging Tip: Creating Multi-Curve Controls in Maya

    https://i.ytimg.com/vi/A9vJ51YRGRk/hqdefault.jpg Follow the link to sign up for a free 7 day trial on Lynda.com: http://www.jasonbaskin.com/baskin_lyndaTrial.html This Maya rigging tip describes the process for creating controls which are comprised of multiple curves (including text curves). I also cover workflow for assigning custom colors using the “overrideColor” option. I’ll be posting more tips and tutorials soon.…

  • Maya Tutorial | Rope Rigging – Part 01

    https://i.ytimg.com/vi/6IUgJqIH1R8/hqdefault.jpg Basic Rope rig with IK/FK chains. ⚠Check out Gumroad for the version with explanations⚠ ➡https://gumroad.com/l/PnAIg source

  • Tutorial: Rigging an IK Arm in Maya

    https://i.ytimg.com/vi/WkKx9ijydjk/hqdefault.jpg Follow the link to sign up for a free 7 day trial on Lynda.com: http://www.jasonbaskin.com/baskin_lyndaTrial.html In this tutorial, I describe the process for creating a basic IK arm rig in Maya. Topics include: – Joint creation (clavicle, shoulder, elbow, forearm, and wrist) – Clavicle control creation (using the aim constraint) – Hand control creation…

  • SharePoint Framework and JavaScript Community Call – 4th of January

    Recording of the community call from 4th of January 2018. Latest news on SharePoint Framework and on the SharePoint JavaScript community efforts. Unfortunately, we did lose some parts of the call due to Skype recording issues, but key pieces are included. Details on covered content from https://techcommunity.microsoft.com/t5/SharePoint-Developer/SharePoint-Patterns-amp-Practices-SharePoint-Framework-Community/m-p/142011#M4098 Original source