Maya Tutorial – Character Rigging – Setting Up The Skeleton – Part 1/4


https://i.ytimg.com/vi/-aZ16YfZDxU/hqdefault.jpg



This is the first look into character rigging. Rigging is such a wide area, so these tutorials are going to be uploaded in parts. The first part is:

– Setting up the skeleton.

The next tutorial will be comming soon. In the next tutorial we will be looking at how to setup the leg.

I hope you enjoy this tutorial. Let me know what you think about it, or if you have any subject you want me to look at let me know, by writing a comment.

To download the model go to: http://poly-face.com/Maya_Tutorial_3D_Character_Rigging_-_Setting_Up_The_Skeleton_part_1

To see more tutorials go to: http://www.poly-face.com

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23 responses to “Maya Tutorial – Character Rigging – Setting Up The Skeleton – Part 1/4”

  1. Cool man ! I also have to create a rig for a given character, i really wasn't following the lessons well so i have to get up with this, i have 12 days left now, hope i can make it, still need to learn alot during this process, any tips or so about not getting stuck or ruin my rig ?

  2. That toe tap should have a max at the ground so it doesn't go through the ground. It also help become more realistic since we can't bend the top of our foot downwards like that normally. I guess I can just stick to the book.

  3. +d rexius You have to create a controler wich will control the scale of your rig, all components of the rig will have to be controled by this one with a parent link (ctrl+P)

    Then create a new node in the channel box of the scale controler wich will be called "GlobalScale" for exemple. The value max can be what you want, the default value have to be 1 and the minimal value have to be 0 (otherwise the normals will be inverted if you scale your rig under 0), and connect Scale X Y and Z with the connection editor to this node.

  4. Your voice isn't depressing, I find it very instructing and professional! I was wondering though, how much time does it take for you to rig a character like this? And how long for the modeling part?
    Vänliga hälsningar från Sverige! 🙂

  5. Hey man, great tutorial. Can't wait to watch all parts. A little question though, how do I scale down the model? I imported it into maya and its huge! The Scale tool doesn't fix it, as the parts scale independently from each other. Perhaps I could make the grid bigger instead? haha. Thanks

  6. I've watched a number of your videos and I like your voice! I don't find it boring or depressing at all, you also make some rather hilarious comments sometimes! Thanks for making these videos, they've been a great help to me!

  7. @dpombo160 Changing his tone adds nothing to the info we're getting, this isn't hallway smalltalk. We're here to learn. I'd rather have him be comfortable making these videos than to have some fake happyface actor teaching me. Also, crying about something as trivial as that makes YOU seem "annoying and unprofessional".
    As for the video itself, the pronounciation's kind of hard to get at times but it's understandable and it didn't slow me down one bit. Great job.

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