https://i.ytimg.com/vi/h8kd8T8Glj8/hqdefault.jpg
This is the second tutorial in a series on how to make a character rig. In this tutorial we look into:
– Controllers
– IK Handles
– Control Joints
– Rubberhose
To see the first part go to:
http://poly-face.com/Maya_Tutorial_3D_Character_Rigging_-_Setting_Up_The_Skeleton_part_1
To see more tutorials go to: http://www.poly-face.com
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15 responses to “Maya Tutorial – Character Rigging – The Leg – Part 1/6”
thank u very much
bhai,sahi startup music hai.
a little bit too slow…
Thanks
How can I hide everything but the foot if my model consists out of just one piece?
When I select the vertices and press hide, the whole model is hidden.
BTW: Thank you for these tutorials!
The hot key to snap on doesn't work for me
love ur tut so much and ur music 😀 thanks so much for this
hi mate big problem for some reason when im putting the foot and L leg controller into the character controller it makes the Rev foor joint and L foot controller triple in size and shift to outside the character controller. any idea what im doing wrong?
awesome man very helpful easy to follow
Thanks for this amazing tutorial 🙂
cant believe this is free
@amazoneon LOL i didn't know either and i was so pissed. YOUR A LIFE SAVER!!! lol thanks though
I sooo love your tutorials, there the best Ive ever seen, rigging is so intense but necessary and since I want to be an animator this is so helpful , thank you very much
@martinmegazor Cool Thanks for your comment 🙂 Yea the IK/FK Switch is the newxt thing im gonna do, it is going to be up in next week or something like that. I'm really happy that you like my tutorials 🙂
Man, I love you! I've been doing tutorials all christmas and this just adds to my list! The rigging kit I just finished didn't create the ik/fk-switch or this rubberhose-setup, so I'm really lookin' forward to doing this one.
By the way, will this tutorial go through the ik/fk–switch-setup? I saw your rig had it, but the text in this intro doesn't mention it.
Thanks again!