Maya Tutorial – Character Rigging – The Leg – Part 1/6


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This is the second tutorial in a series on how to make a character rig. In this tutorial we look into:

– Controllers
– IK Handles
– Control Joints
– Rubberhose

To see the first part go to:

http://poly-face.com/Maya_Tutorial_3D_Character_Rigging_-_Setting_Up_The_Skeleton_part_1

To see more tutorials go to: http://www.poly-face.com

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15 responses to “Maya Tutorial – Character Rigging – The Leg – Part 1/6”

  1. How can I hide everything but the foot if my model consists out of just one piece?
    When I select the vertices and press hide, the whole model is hidden.
    BTW: Thank you for these tutorials!

  2. hi mate big problem for some reason when im putting the foot and L leg controller into the character controller it makes the Rev foor joint and L foot controller triple in size and shift to outside the character controller. any idea what im doing wrong?

  3. @martinmegazor Cool Thanks for your comment 🙂 Yea the IK/FK Switch is the newxt thing im gonna do, it is going to be up in next week or something like that. I'm really happy that you like my tutorials 🙂

  4. Man, I love you! I've been doing tutorials all christmas and this just adds to my list! The rigging kit I just finished didn't create the ik/fk-switch or this rubberhose-setup, so I'm really lookin' forward to doing this one.

    By the way, will this tutorial go through the ik/fk–switch-setup? I saw your rig had it, but the text in this intro doesn't mention it.

    Thanks again!

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