https://i.ytimg.com/vi/h8kd8T8Glj8/hqdefault.jpg
This is the second tutorial in a series on how to make a character rig. In this tutorial we look into:
– Controllers
– IK Handles
– Control Joints
– Rubberhose
To see the first part go to:
http://poly-face.com/Maya_Tutorial_3D_Character_Rigging_-_Setting_Up_The_Skeleton_part_1
To see more tutorials go to: http://www.poly-face.com
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15 responses to “Maya Tutorial – Character Rigging – The Leg – Part 1/6”
thank u very much
bhai,sahi startup music hai.
a little bit too slow…
Thanks
How can I hide everything but the foot if my model consists out of just one piece?
When I select the vertices and press hide, the whole model is hidden.
BTW: Thank you for these tutorials!
The hot key to snap on doesn't work for me
love ur tut so much and ur music
thanks so much for this
hi mate big problem for some reason when im putting the foot and L leg controller into the character controller it makes the Rev foor joint and L foot controller triple in size and shift to outside the character controller. any idea what im doing wrong?
awesome man very helpful easy to follow
Thanks for this amazing tutorial
cant believe this is free
@amazoneon LOL i didn't know either and i was so pissed. YOUR A LIFE SAVER!!! lol thanks though
I sooo love your tutorials, there the best Ive ever seen, rigging is so intense but necessary and since I want to be an animator this is so helpful , thank you very much
@martinmegazor Cool Thanks for your comment
Yea the IK/FK Switch is the newxt thing im gonna do, it is going to be up in next week or something like that. I'm really happy that you like my tutorials 
Man, I love you! I've been doing tutorials all christmas and this just adds to my list! The rigging kit I just finished didn't create the ik/fk-switch or this rubberhose-setup, so I'm really lookin' forward to doing this one.
By the way, will this tutorial go through the ik/fk–switch-setup? I saw your rig had it, but the text in this intro doesn't mention it.
Thanks again!