https://i.ytimg.com/vi/UkNbWCFzcog/hqdefault.jpg
In this Autodesk Maya modeling tutorial video I will show you how to model a machete
Here’s a link do the reference image : http://i43.photobucket.com/albums/e367/mikehermesart/machete_zpsyxrm3juw.jpg
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28 responses to “Maya tutorial : How to model a Machete”
How do i get the Mia_materials?
Thank you so much for this tutorial!!!!!!! I was able to follow along nicely, and created a nice machete to work with for my class in art school. Thank you!!!!!!
from 15:05 onwards when you insert new edge loops: how many, when and where you began to insert them? You really lost me on that. Done it for both sides on the blade?
how did he move all the vertices, when i try it just moves a corner.
I have question in 2:19–2:20 what combination you use to extraduce again?
thank you Mike
thanks for this tutorial ,,, how to rotate move image plan ,,, i try and i cant plz help
i'm glad that i can reach this channel
godbless you bro
Hey:) First thanks for this great Tutorial. Im new to Maya and this helped me really much improving. And the second thing, after I rendered the Object I noticed that the holes were shaped a little bit weird.
I dont know if it is Booleans who created those shapes, or if its just a render Error. Maybe u can help me out. A Render Preview of my Object: http://www.directupload.net/file/d/4300/ogyjo7i2_png.htm
can you model handcuffs?
in 31:00 how you select all the row?
Hi Mike first your videos are realy good
but in the extrude you dont tell how to make more extrude
and its take an hour to do it with that
Good tutorial, just wish you slow down abit and explain in a touch more detail about buttons etc… but good job netherless
thank you!
it would be nice if you could explaine more around the buttons you push.
im a beginner.
Thanks for tutorial Mike. my second job turned out not bad , I think … http://s018.radikal.ru/i502/1511/d3/8de073297f0c.jpg
hey sorry to say this, but there is actually so much wrong with this model 🙁 the wholes are glitchy due to unedited edgeflow and n-sided faces, the edge is at some points intruded and as a result this model neither serves as a lowpoly for assetcreation nor as a proper highpoly for rendering!
awesome turtoral dude loved it
i have a question, im a beginner and i was wondering how i can zoom in to the front camera or any other cameras for that matter?
hey mike how can i 3d print my full scale waifu hinata uzumaki with custom fleshlight slot?
Hi Mike, You are AWESOME all respect. I love your videos I have been learning a lot from your videos thanking you here is the least I can do. I am working on a catapult this is the link http://static.giantbomb.com/uploads/scale_small/0/7661/481563-catapult.jpg.
I am having trouble with rope around the tube that pulls the arm. Any advice
Hey Mike I have followed your videos for the longest time. I was just wondering if you could do a video at some point where you create some type of Armour? like an arm brace or something :-3 would be neat. Love the channel!
oh my fucking god. i got to the end doing lgihting and it crashed… lost everything
Hello, hope you can get back quickly 😀 enjoy doing this and your the only person iv found who actually do tutorials i can follow xD keep up the good work! im currently applying the texture, and when i put the colour down.. my knife stays the same colour? why is this?
Have you stopped using Quixel now ?
im glad i found this channel. this has been helping me in my classes but if i may ask
can you do a tutorial on how to make an environment like nature or something?
sweet mic is great again .
nice work 🙂
Hey ! I have a question , i'm using maya 2014 and i'm not able to freely move images planes like polygons (scale, move, rotate), the image is selected in Yellow also
BTW, I don't know if you know but you can hold Alt + Right click to have a more precise zoom