• Sunday , 10 December 2017

Maya tutorial: How to model a Samurai Sword

Code Canyon

https://i.ytimg.com/vi/dC2rhIm3n-0/hqdefault.jpg



In this 3D modeling tutorial I will show you how to model a Japanese Samurai sword.

Link to red velvet texture
http://gyazo.com/f8e5f664dd93923c143c93951f0f1cf5

Link to reference image
http://i.gyazo.com/7f3ce5f7cd96ee63da7c8c751c713b57.gif

source

3d Ocean

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28 Comments

  1. Jonathan Gray
    October 3, 2017 at 11:15

    Dude use layers and you wont haft to worry about maya slowing down as much but i did love watching you model wouldve love to c u decorate it

  2. haib masu
    October 3, 2017 at 11:15

    a technical question is this model could be used for animation ? I know it's a high poly model but maybe if u create two versions one is high for baking maps on zbruah or something and you will apply the maps on the other one with low poly I guess so what I said is possible or not with your model ? is this the correct way to model for animation ? or it's just for tutorial purposes ?

  3. angelo600
    October 3, 2017 at 11:15

    Great video. I just started with this program. But I use the 2016 version instead of the 2014 version you are using as far as I can tell. Could you make another tutorial about this katana but than with the 2016 version? I want to design my own katana in real and this is a very good way to try something and try to fit everything together. Thank you so much and keep up the posting of these amazing and incredible tutorials.

  4. Natsuki Games
    October 3, 2017 at 11:15

    Thank you so much for the tutorial i learned a lot from this even tough i am a beginner a 3D modelling, I absolutely love katana swords 😀

  5. God Tube Official Channel
    October 3, 2017 at 11:15

    thanks made me get good marks in school project

  6. kirayoshi akisato
    October 3, 2017 at 11:15

    thank you so much for this helpful video!!!!!!!!

  7. Mark Queen
    October 3, 2017 at 11:15

    hahaha this is great video and all, but the polly count on this would be insane! this would definitely be impossible to UV unwrap ahahahaha!

  8. SilverCrossXD
    October 3, 2017 at 11:15

    10:06 i just wanted to make a sword cries …… continue watches cause its so damn coolsobs

  9. Max Bainnbridge
    October 3, 2017 at 11:15

    14:14 when i press shift+D it dosent add more in at differnt angles, just adds moore in at the same angle. help? @Mike Hermes

  10. Kinz Kinzard
    October 3, 2017 at 11:15

    isn't there any alternatives to that highpoly handle fiber decorations? that looks bit too much

  11. NoblesseCheung
    October 3, 2017 at 11:15

    how can i find more image based lighting ? I think this has a great impact on the render.

  12. Rennan Moro
    October 3, 2017 at 11:15

    I'm having problem trying to render the scene, it's just appears all blue, I tried to change many times the settings and nothing worked.. I tried to create a new scene just with a box, and it rendered normally, but in this scene, it's jus't a blue screen, what can I do to fix it? thanks 🙂

  13. Mau Cantu
    October 3, 2017 at 11:15

    cant find mia_material_x on maya 2016 plz help

  14. Lenox Fleuret
    October 3, 2017 at 11:15

    You got your techniques right, but you don't seem to understand the anatomy of a katana. You're missing the ray skin for the handle, the collar that connects the blade to the guard and the end cap. Those things make a katana stable. Anyway, good video! Also, there is usually no beveled top edge for a katana.(Source: me. I own a few battle-ready katanas.

  15. NoirWolf Creations
    October 3, 2017 at 11:15

    mike can u a tutorial on modeling a ninja star?

  16. LUCA SILVETTI
    October 3, 2017 at 11:15

    When I double click at around 8:56 to select both edges and then use bevel, it doesn't select the whole sides, is there any reason for that? I did insert multiple edge loops before the tip of the blade , because I'm making a different, more curved katana.

  17. Daniel Peace
    October 3, 2017 at 11:15

    Awesome but so damn heavy on polly count!!!!!
    Thank you for the vids, the only maya tutorials i can find on the internet that an experienced modeller can watch and do along, normally its just watching 3x speed modelling videos zzzz

  18. Lawren Erno
    October 3, 2017 at 11:15

    do you only use maya ?

  19. Akeno Sama
    October 3, 2017 at 11:15

    talk louder please sir.

  20. Ravi Indluru
    October 3, 2017 at 11:15

    I'm sorry I can't find mia_material and stuff on maya 2015. Would you please point me to a source to import them ?

  21. Keyser Söze
    October 3, 2017 at 11:15

    14:10 How did you do?

  22. Jaff
    October 3, 2017 at 11:15

    loved it, though I'm a bit of a neat freak and I'd need to use grid/vertice snapping for all the placements of parts.

  23. MBen I
    October 3, 2017 at 11:15

    thanks by the video mike, one question, how can render the models like your thumbnails?  looks awesome that renders you make for your videos thumbs,
    best regards thanks!

  24. RonH7
    October 3, 2017 at 11:15

    awesome video Mike

  25. Praful Sambaturu
    October 3, 2017 at 11:15

    this is amazing mike,,fantastic….thank you for the awesome tutorial…i know you must have a lot of requests..but can you make a tutorial explaining how to model a group of mountains…i always struggle with making them detailed 🙂

  26. Qalifa muziQ
    October 3, 2017 at 11:15

    realy cool always…

  27. Artcraft
    October 3, 2017 at 11:15

    awesome video Mike 🙂

  28. Mike Hermes
    October 3, 2017 at 11:15

    And here it is, the latest 3D modeling video on MH Tutorials

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