Deprecated: Function create_function() is deprecated in /var/www/vhosts/ on line 70
Maya Tutorial: Joint-Based Facial Rigging in Maya |
  • Monday , 1 March 2021

Maya Tutorial: Joint-Based Facial Rigging in Maya

Code Canyon

Learn more:

In this Maya tutorial we will learn about joint-based facial rigging in Maya. Throughout these lessons we will go over using joints instead of the traditional approach of using blend shapes.

We will be using locators and offset joints to attach to NURBs curves. These curves will be the foundation of how the rig works. It’s very simple, and very effective. Once the rig is created the rig is re-usable on many different types of meshes.

Digital-Tutors is now Pluralsight. Learn more:


3d Ocean

Related Posts


  1. Wuulfgang
    March 28, 2018 at 12:11

    am I able to use rig-setups like this one in game-engines like unity? I've heard, when using blendshapes, there's going to be problems importing animations?

  2. Andrew G Underhill
    March 28, 2018 at 12:11

    This video seems to give me an idea for other useful rigging concepts. These instructions may come in handy once I have taken a good look through each video.

Leave A Comment

You must be logged in to post a comment.