How to model and texture A Indoor AC In Autodesk Maya and Substance Painter[TIMELAPSE][INTERMEDIATE] Full process
Game-ready asset – PBR workflow – render in Marmoset Toolbag 3
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Contents of This Video——————————————–
0:00 – Intro
0:04 – Modeling in Maya
07:42 – Texturing In Substance
10:41 – Final Turntable
The Workplace tools that I use:
#3Dmodeling #GameAsset #SubstancePainter