https://i.ytimg.com/vi/-TksegJETqI/hqdefault.jpg
First of a 3-part series of instructional videos / tutorials. The aim is to provide lots of little tips for getting the most realistic fluid simulations.
When I’m working on fluid simulations, I find the hardest thing to be picking the right resolution! It has to be a balance between getting a good quality render (which will also increase your render time, because of the higher poly count) and getting a nice, quick simulation that you can have ready straight away. So I created this comparison to help you finding a good compromise – by seeing how quickly the increasing resolution raises the simulation time, you can get an idea of which resolutions are worth investing the extra time into. After a certain time, the realism / quality gains aren’t worth it.
I’ve also included a tip for how to increase the quality of how the water looks, without increasing simulation time at all!
Let me know if there’s anything else you want included in the next parts 🙂
.blend files used in this video are from here:
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Blog – http://www.mobymotionblog.com
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Tumblr – http://mobymotion.tumblr.com
Computer – http://www.mobymotionblog.com/my-rig
Blender – http://www.blender.org
HDR Maps – http://www.hdrlabs.com/sibl/archive.html
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24 responses to “Most Realistic Fluid Settings in Blender – Part 1: Resolution”
I'm so thirsty right now…
this must have taken you years jesus to put this video together
watch it in x2
Super
when the water hits the bottom it kinda even though theres no water behind it moves really weird like and I dont know how to fix that
Speed not correct. Need х1.4..х1.5
looks like liquid mercury
Moby, every time I see one of your videos, I just freaking lose it, man. You're so talented
The first one looked like liquid mercury
how …. when i turn a cube into fluid it makes a weird broken non-moving blob with a broken texture….
What happens at 4:20 ? Did you kick the table by accident?
THE DEDICATION THO. THANK YOU FOR THIS!
Resolution 300 looks more realistic than real life.
This is M E R C U R Y
Trying to do resolution of 350. Blender crashes about 3 minutes in when trying to bake the 4.02 GB file. Sad
thank you!
regadless the result….. (which is awesome for my eyes)… u deserve a thumbs up for the rendering patient……
so you're saying life is a simulation computed in the clouds?
Now it only needs an aesthetic music.
I'm doing a 325 res bake on my laptop. The bake took 48 hours… God knows how long the render will be
Wow I am impressed for sure. Still trying to figure out what software I want to go with to make products for the DAZ3D store. I know blender is cool and all that but I plunked down some heavy cash for LW 2015. Any suggestions. Right now I am leaning more towards LW/ But it's really great to see animations like this done in blender.
Great Vid! Cheers!
over 125 would be acceptable, but every step up from that still got better and better.
this is such an amazing reference video, it should be mandatory…