https://i.ytimg.com/vi/mhbSNUU65gw/hqdefault.jpg
In this tutorial I will give a basic tutorial on how to use the new cycles render engine in Blender. You can get it at
www.graphicall.org
source
https://i.ytimg.com/vi/mhbSNUU65gw/hqdefault.jpg
In this tutorial I will give a basic tutorial on how to use the new cycles render engine in Blender. You can get it at
www.graphicall.org
source
18 responses to “New Blender Tutorial! The Cycles Render Engine”
Oh yes and it is cool, the hard part is learning it, I have been watching many video on it, also discovered blender has full blown video editor too! Way better then windows movie maker, not as good as after effects or premier pro pro but really when you can make your own effects in blender it doesn't matter
in blender rendering the UV texture seems to be fine but when i use cycles render the texture just disappeared.what am i suppose to do with it.
What about the POV-Ray render engine? I enabled it in the add-ons, but nothing shows up when i render.
Thank you for this basic valuable tutorial .
note : it would've been better if you stopped adding " -ish" to every color name you've
said .. peace dude /_
Yes, you're right. I've been meaning to do an updated tutorial on this for sometime now, but haven't quite gotten around to it yet.
isnt the cucles render allready in blender? i mean you dont have to download it.
You can always increase the render samples by going to the integrator tab under the render settings, it'll take longer but it'll be less noisy.
ooo i got it mine is core duo so that makes a difference
Is there any regulations for it, cs my renders are a bit noisy. . .
I'm actually just using the CPU, it's quad core so it can take it.
Ur pc run pretty fast when ur in the render mode, what graph card r u using ?? mine jams a bit, i have GF ENGT220 1gb, is it too weak for it?
@PKHS95
I got it working on linux but I can get it running on my windows 7
@ThePVTWOLF Oh, and also, when you first start the cycles build of blender, you need to make sure that the factory settings are loaded as the default scene (you can find this option under the "File" menu).
@ThePVTWOLF Oh, and also, when you first start the cycles build of blender, you need to make sure that the factory settings are loaded as the default scene (you can find this option under the "File" menu).
@ThePVTWOLF What OS are you running?
which cycles did you download because I am having trouble using cycles on my blender.
@PKHS95 Not a problem in the least (^^,)! You still did an exceptional job! You can do a tutorial on how the Cycles render engine handles light, especially through water and also customizing materials like velvet and specialty stuff.
Keep up the great work!
(^c ^, )
@MariusOberholster Yep, I do see what you're saying. Sorry about the mis-statement.
Great Video. The best part is the 'live render' view. Wow! Finally.
But yeah, it's still not quite as fast as the normal Blender render engine.
I don't know if it's accurate in theory, but my PC leans to CPU power, not memory when it comes to rendering. CPU usage shoots up to 100%, but it barely scrapes memory and I saw your PC letting you know something similar..
Does that make sense that it almost uses little memory and prefers CPU?