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9 responses to “NPR Blender 2.8 – Comic book/ Manga ink shader / Toon Shader.”
Thank you so much, this is great 🙂
That was great! Incredibly helpful.
I have a specific Style in mind for what I want for my projects, Specifically I want to emulate the comic book look from the "Ultimate Spider-Man" video game that was released in 2005.
This was nice but I was expecting to follow how to create the cartoon animation /characters you showed at the introduction. The animations were very nice and the character colors were also good. I am not a patron but I would be if you were tutorialing that.
Look: https://www.youtube.com/watch?v=xmS5aQEA1Xw&list=PL_FXA6hAF4PPYIoDHCEyflOnX8B6JOYBO&t=74s#t=1m35s
Can you make the same shader in Blender Eevee 1m35s?
This tutorial is so valuable, incredible… Your node work around 8 minute started to get a little heady, but the end result seems to be super worth it. As a 2d artist, I wonder if there is a way to do the fresnel-outline but "outside" (like in photoshop Fx>stroke>"outside"). Thank you so much for this tutorial!!
awesome
Hola, ¿hay alguna manera de renderizar solo el contorno o las aristas? Gracias, un saludo.
Hi, im new to blender. I have a question can you show me a node if I want to use Texture as my input color for simple cel shaded material (ex 2:19)? Thanks