ONE HOUR 3D MODELING COMPETITION. BLENDER & MAYA


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WATCH AS TWO 3D MODELING ENTHUSIAST GO TO WORK MODELING THE PERFECT PAIR OF HEADPHONES USING WHATEVER MEANS NECESSARY. cough cough wow its hard to keep that voice up, anyway. Hope you guys enjoy the video

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20 responses to “ONE HOUR 3D MODELING COMPETITION. BLENDER & MAYA”

  1. blender can only be useful for creating game models but maya is useful in a lot more stuff and its a bigger program that you can t learn it all if you want to make money in a program between maya cinema 4d or blender maya should be your first choice

  2. Five other ways to make the headband in Blender:

    1) Bend a cylinder with a lattice.
    2) Subdivided cylinder and curve modifier
    3) Skin modifier on a curve.
    4) Lathe it with the spin tool or screw modifier (not screw tool).
    5) Bend a cylinder with simple deform modifier.

    Also, the issue you had with the cylinder can be solved with the edge split modifier or by adding loop edges around the corners.

    If you're using smooth shading, crease edges (Ctrl + E menu) to avoid smoothing those.

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