[Part 1/ 40] Anime Character 3D Modeling Tutorial II – Reference and Basemesh


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This video is the 1st part of 40 in this very detailed tutorial series about modeling. I’ll take you through all the steps of anime style character creation in the 3d software called ‘Blender’ and without any time lapse.

If you haven’t watched it already make sure to go through part 0! In that video I’ll show you the final result and tell you all about the modifications I did with my version of Blender. Also you’ll find the references in the description of that video.

By the way, the character design was made by the creators of Sword Art Online and all credit goes to them. I’m using it as an example to teach how to work with ‘real’ characters as you’d find them in any animation.

Thanks for watching!

Support me on Patreon: https://www.patreon.com/danielkreuter

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35 responses to “[Part 1/ 40] Anime Character 3D Modeling Tutorial II – Reference and Basemesh”

  1. Trying to figure out what vertices you are pullingand having to rewind every time 😛
    Would be easier if you tried to say what you wanted to achieve and why before just rushing everything.
    But if someone can keep up with this… should be a good tutorial.

  2. Great tutorial but I'm having issues getting the reference image in? I have my own image and I've dragged and dropped it into blender. It shows up on the background images side tab, it's set to "all veiws", it's visible, the opacity is default and I am in Ortho. I've followed every tutorial there is but the image is still not visible???!? It's very annoying, how can I fix this?

  3. Just so You know guys, this is good to learn blender, but bad if You will continue on doing that model, for example, the arm is really hard to move when rigged and it looks disguisting, I even did precission weight, I learned from this a lot, but it is not good to take this technique tho especially the arms/shoulders.

  4. Thank you very much. These tutorials are extremely helpful! You are a very good teacher and I look forward to the hours we will spend together throughout this old tutorial. I am learning it all very quickly.

  5. You don't really even explain what you are doing or why you are doing it. You'll be explaining one thing but doing ten other things on top of it. Blender Guru however explains step by step what he is doing!

  6. This is a perfect pace for me, I always have trouble following really slow tutorials because they get pretty boring, and as I skip through the video I miss important steps. I've been using blender for maybe 4 years so I know my way around it, but I've never bothered to learn character modelling until now.

    Thanks

  7. In the new blender version, I can't seem to select the vertices to do the bridge option. I noticed in your video, I see only one object created when you duplicate, where in the new blender version that function creates a new cube. Is there any way to select two objects at once in the new blender version?

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