• Saturday , 16 February 2019

Perspective correct texture mapping in pure JavaScript

Code Canyon



Perspective correct texture mapping with baked lighting and ambient occlusion rendered in pure JavaScript at a decent framerate!

Original source

3d Ocean

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One Comment

  1. Leo Ono
    June 21, 2018 at 16:54

    awesome !!!
    can you tell me where can i find good resource about ambient occlusion ? thanks 🙂

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