Photo based modeling – Cinema 4D Tutorial




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10 responses to “Photo based modeling – Cinema 4D Tutorial”

  1. Have to compliment your method, I've been trying C4D on an off for a few months now (it's similar to SolidWorks but I prefer solids modeling since I'm so used to numeric input and the UI in Solidworks) and found it really frustrating while following others' tutorials. Your method is really helpful for me in particular, I didn't understand some of the other workflows I'd seen. Thank you! I do have a quick, small nitpicky question. Do you know if it's possible to switch the Z and Y axis within C4D, so that Z is a right-hand axis? Switching from surface to solids modeling always messes me up because the Z and Y axes are switched in surface modeling.

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