• Friday , 5 June 2020

PlaneMaker-26-Blender-12 – Modeling Cockpit Interior

Code Canyon


Go to http://www.x-plane.com to download the software.
Go to http://www.x-plane.org to download freeware and payware add-ons, joysticks, and other cool stuff!
http://www.blender.org will get you the free 3D software used in these tutorials.
Get the Blender to X-Plane import/export script here:


3d Ocean

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  1. Mwesigwa Peter Lule
    July 19, 2019 at 07:03

    Why didnt you model it in 3D first then place it in Plane Maker

  2. antuan734
    July 19, 2019 at 07:03

    Had to look forever.  Finally found the Xplane2Blender on page 26

  3. Matijahs
    July 19, 2019 at 07:03

    How did you make the blue lines appear? I'm using Blender v2.62

  4. Oz Grinfeld-Faru
    July 19, 2019 at 07:03

    @danklaue Okay… That went REALLY bad. Conclusion: SketchUp SUCKS.
    Next up: Trying to figure out how do do it 'the long way'.
    (By the way, that's not a plane for XP, it's a spacecraft for Orbiter :P)

  5. Oz Grinfeld-Faru
    July 19, 2019 at 07:03

    @danklaue Well I guess I mean Booleans… I have exported it to sketchup to see what happens if I started the basic geometry there. Actually SketchUp has a VERY nice tool, called 'Intersect'. You choose the geometry to intersect, SketchUp finds the intersection lines and creates the edges there. That way you can make a plane and intersect it with the cockpit, delete the excess geometry and voila! A floor!

  6. danklaue
    July 19, 2019 at 07:03


    This plane's floor was quite difficult… a lot of guesswork involved. But you start out by putting down a plane, and adjust it to the height that would end up working for the rest of the cabin… I based a lot of it on photographs. I guess I'm not exactly sure what you mean by intersecting… you mean Booleans? Blender has Boolean operations that do intersecting… but I tend to stay away from those, because their results are pretty messy. I modeled it the 'long way'.

  7. Oz Grinfeld-Faru
    July 19, 2019 at 07:03

    @danklaue Well, I AM a pretty experienced Blender user myself, but I guess I still need to practice. Anyway, I exported it to sketchup to see what happens if I export back with the floor.
    By the way, how would YOU do it? I just want to know how a more experienced user would accomplish that.

  8. danklaue
    July 19, 2019 at 07:03


    There's some "guess-work" involved. You have to be creative with parts that you don't have documented. Creating a floor is similar to creating any other surface in Blender… and it's different than in SketchUp. You'll have to learn more about Blender to get a firm grasp on some of the techniques involved in accomplishing what you want to accomplish. There are no shortcuts to becoming good at something like this…. it just takes practice and perseverance.

  9. Oz Grinfeld-Faru
    July 19, 2019 at 07:03

    How do I make the cockpit floor? I mean, the floor is flat and there are no flat reference lines in the nose. I thought of intersecting like in google sketchup but I couldn't find any function such as that.

  10. danklaue
    July 19, 2019 at 07:03


    Just keep watching the tutorials. If you need more help, you can join the X-Plane.org community, and snoop around the forum topics for help, since you won't be the first one to encounter whatever you're getting stuck on. Then also, use Google lots. There's lots of good answers out there. You just have to be mentally prepared for the fact that it's a long road, and it's not always easy.

  11. 125gamabunta
    July 19, 2019 at 07:03

    i'm thinking of making the interior of the strike gundam cockpit with blender but i don't know where to start; so i would like to ask you some advices in making (i have some difficulty with switches and buttons).

  12. danklaue
    July 19, 2019 at 07:03

    Of course.

  13. Jim A
    July 19, 2019 at 07:03

    Awesome! Will you eventually lower the panel from its current position?

  14. Billy982810
    July 19, 2019 at 07:03

    very impressive

  15. danklaue
    July 19, 2019 at 07:03

    I'm sorry, I can't make the background image available. I don't know its copyright status, and I am intending to sell this plane at the end, to compensate for my work on both the plane and the tutorials.
    If you can do the research and make it yourself, you deserve the airplane for free. Otherwise, you can support me by buying it in the end.

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