Pro Lighting Skies – Update from the Developer at Blenderguru


https://i.ytimg.com/vi/qY22j2F8Gdw/hqdefault.jpg



This is the developer’s demo video of the updated Pro Lighting Skies addon. More info here: http://www.blenderguru.com/articles/pro-lighting-skies-update-v1-1/

Here I got over the new features and showcase things I added to the v1.1.0 and v1.1.1 updates to the addon after taking over the work of the previous developer. If you have questions or support issues regarding this addon, where possible try asking questions on the product page so others can see it too

http://www.blenderguru.com/product/pro-lighting-skies/

Unrelated to blenderguru, check out other blender development work I’ve done here:

Follow me!

http://instagram.com/theduckcow/
http://www.facebook.com/TheDuckCow
http://plus.google.com/+TheDuckCow

Moo-Ack!
~Patrick W. Crawford
http://www.theduckcow.com/

source


11 responses to “Pro Lighting Skies – Update from the Developer at Blenderguru”

  1. Definitely considering this add-on, this video makes me even more interested!

    I really like how you can change the color of the sky a bit. I was noticing on the product page that almost all the skies seemed to be standard white and blue, but at 4:53 it looks like I can make cool orange skies.

  2. As a question DuckCow, I'm a bit new to blender animation, and was wondering if you can answer my question. So I'm trying to render my imported world from mineways through my F12 camera. But the thing is, the textures between leaves, doors, grass, ect. are white and I don't know how to remove this white for these textures. I tried finding tutorials on this, but they use versions outdate to mine and what they show me to fix this issue is not there anymore. Thanks!

Leave a Reply