Quick Guide – How to import OpenVDB files to X-Particles, then render with Cycles 4D.

https://i.ytimg.com/vi/6qsxhWhJqTo/hqdefault.jpg



The point density texture of Cycles 4D allows volume data transfer across objects and supports memory efficient volume instancing.
 
Contents:
00:15 Scene Setup
00:33 VDB Import
01:00 xpCache Naming Conventions
02:00 Cycles 4D Lighting
03:00 Volume Material
03:27 OVDB Resolution
04:00 Custom Volume Container
04:40 Volume Stepsize
05:30 Instancing
06:00 Mograph Cloner
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