Rigging In Maya Chapter 03 – Arm Joints

https://i.ytimg.com/vi/X87rVS3HsI4/hqdefault.jpg



Visit http://www.stereopixol.com for more free tutorials.

Hello and welcome to the third chapter of the rigging in Autodesk Maya. In this chapter we will cover the arm joints and also learn how to mirror a joint chain in a seamless manner. You will also see how the proper naming of joints help while rigging from the beginning. Happy learning.

source

Leave a Reply