https://i.ytimg.com/vi/KYY7qo0z5h8/hqdefault.jpg
Description: This video provides an explanation of how to create an effective twist structure for a forearm using an aim constraint. The result is compatible with IK and FK animation, and is not subject to Gimbal locking.
Level: Intermediate
Software: Any
source
9 responses to “Rigging Tutorial 02: Rigging a Forearm Twist”
does this setup flip when the rotation goes past 180 degrees?
A forearm twist with multiple arms is not something I would approve, because it weakens the arm and may look twisted.
No no… I take that back… It's actually very easy when you sit on a'a chair and start actually doing it… Thanks for the wonderful tutorial after more than 4years…
Man, this is complex…
Years later, and still helpful. Great upload!
Thank you! very informative! I wonder if you have ever tried to apply this to a Spine setup to make it go past 360 degree of rotation (+360 -360)
I don't fully understand how Object Rotation Up works out yet, but I'll put more time into this since this was really helpful. Thanks again, Adam 🙂
roll joints, woot!
interesting, cheers for this