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Hey everyone! In this video we go over a simple way to create characters in blender. This video is focused on modelling inside of blender, the next one will teach rigging and weight painting.
Blender Tutorial – https://youtu.be/goSASGwE03k?t=20m5s
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44 responses to “Simple Character Creation #1 – Modelling In Blender [Game Jam Tutorial]”
Where do you play after modelled character
we u be doing a blender 2.8 tutorial soon from start to end please
To make life easier, you can set the pivot point to 3D Cursor, center the cursor, press Shift + D, then ctrl + M and either X or Y. That mirrors the object perfectly across the 3D Cursor in whichever axis you want.
That little robot is so cute
Hi Matthew, thank you for your Great video, I found it easy to follow and what a Cool First Character i have now created.
now for RIGGING 🙂 I look forward to more Great video's to come!!!
I’m having trouble importing (and for some reason the head somehow duplicated itself so looks really weird when I move it. So in all animation I didn’t move the head, lol)
Why do you say it's unreal and this is a unreal tutorial Channel but using blender? I'm just confused
That in .exe or data and .exe?
straight and simple been looking for you mate all day long
sir, u r great!!
Why i have not noticed this before? It's brilliant.
Woah! Thanks for this! ❤
Thanks man awesome video
where could i get game jam
plz
Hey, that's pretty good! These are the best blender game tutorials I've seen so far! You should really finish this, I'd love to know how to make the full game from your intro.
Ur awesome
5:20,how is the cuboid been made?
Just subbed you Matthew. Looking to learn Blender in the new year alongside Unity for my start-up venture.
https://itch.io/jam/lively-meh-game-jam-1
Hi nice video man 🙂 and about rotating objects you can hit R and type the value like 180 degree and then hit enter instead of doing in it manually with the mouse and this works also when scaling or doing other thing that require a value you just type it 😉 , also you can use either mirror modifier to make the model symmetrical or you can duplicate the hand for example and hit Ctrl+M then choose the axis you want the object to be mirrored to, and you've got a new subscriber plz keep making videos like these 🙂
This is a really great tutorial – well done and thanks so much
Woah, scaling in object mode isn't a good idea, because it could lead to some issues later like if you have to scale through code or if you accidentally reset the scale
Can you give me some tips on making poly art? (with Blender)
Would mirror wrk?
As a begginer in Blender I want to share this with other people, when you rotating or moving stuff (eg on axis) you can punch in numbers on your keyboard and it will move rotate object. For example when rotating objects after pressing R key just choose the axis (I think i was X in this case) and punch in 90 or -90 (negative values work too, if they dont the first time, go back and try again). Hope it will help someone. 🙂
Ctrl + R is the loop cut shortcut. If you wheel up or down you can adjust how many loop cuts you place at the same time.
Instead of clicking loop cut and slide you can type ctrl+R
Awesome man
5:05 you could toggle "Limit selection to visible" to get all 8 vertices without having to rotate your model, it's the white box right next to vertex, edge and face select.
Hey matthew! instead of going into the menu to do a loop cut you car just press ctrl + r (in edit mode) and scroll the mouse wheel to get the exact amount
Matthew, thank you for video!
Can you please explain why you switch from Maya to Blender? Sorry for my bad English.
YES!! VIDEO IS MY DREAM COME TRUE
Woah!!!!
Nice tutorial for beginners 🙂
For beginners I can add the modelisation is easier in orthographic view mode (numpad 5) and by using different view type front, right, top etc by pressing numpad 1,3,7.
its so cute
do you know how to get a rig from Maya into UE4?
Nice , like it alot
Solid Hey, Arnold! reference.
NOOOOO LDJAM is this weekend and you are releasing these videos throughout the weekend rip 🙁 lol. Love you videos!
Love it. Looking forward to all the other parts of this as well!
Considering joining in on the jam also, but not quite made up my mind yet.
But again, so great that you show all the different steps and stringing it together for a complete picture.
Hi Mat, thanks for the great video. I wanted to talk about a great tool that is "bevelling". You hit ctrl+b and you can create that chamfered edge that you did on the top/bottom. It's also better than extruding and scaling because if you roll your mouse wheel up/down, you can choose the LoD of the edge.
Also, if you hold alt, you can select the edge/face loop of an object.
Hope that helped!
I know I've said it a bunch of times, but thanks so much. I love how polished and clear all of your videos are. Simple enough so it is easy to follow but also easy to apply to something more complicated. Really looking forward to the next two videos for this.
There is a way to show the buttons that you are pushing, it's hard for new blender users to follow the tutorial without a visual feedback (they keep going back to hear what button you press).
Nice 😄