https://i.ytimg.com/vi/7u78kkjhyHk/hqdefault.jpg
See the final result in higher resolution here: https://www.facebook.com/media/set/?set=a.998245610237700.1073741838.473100789418854
Music: Brandon Liew (Creative Commons) http://freemusicarchive.org/music/Brandon_Liew/Collection_1/
Total worktime was about 2 hours. Rendered on the GTX 980Ti.
source
31 responses to “Speed Modeling a Pokémon: Magnemite”
People don't get what they deserve. That is awesome!
Thats some really nice texturing going on there 🙂
Эх увидеть бы туториал как делать такого покемона… с описанием всех действий…
the thumbnail made me think you 3d modeled it.
Wat's the addon for the screw called?
so fast i cant follow D:
Are yours tutorials or just exhibitions? Who can follow that speed without instructions? An expert doesn't need tutorials. Beginners use tutorials! Thumb down.
What render nodes did you use?
how do you paint on the model?
Please make a Magnemite tutorial ! This is just awesome.
How long did this take you? It's very impressive
Which software did you use for the texturing?
Awesome modeling,but I should recommend c4d more
Awesome! Its my favorite Pokémon.
screw are not the same
What app Did you use?
Looks exactly like a real magnemite
you must be a pro thats so cool
Magnemite I chose U!
How did you do the part at 0:18 where you box modelled that curve on the manet???
can you please slow down this tutorial and upload it again ????
thanks !!!
This is Ridiculously good. You're like an expert at this for sure!
how to get gut at texturing m8? (really good project you made though :D)
Awesome work. I'm a 3DS man myself but I am always jealous of the fact that you can texture in Blender.
wow great job! I love how you used the simple pic from the anime lol
V cool man, v cool!!! (!!)
One word: Hummus.
Great Work, I would like to see the node setup tho. Im still trying to figure out how I can combine the different nodes in order to create different materials.
It looks… So… GOOD!!! Well done!
Awesome!
Wowww, Very GOOD!!!