Tag: 3D Modeling …

  • 3D MODELING MAYA – OLAF SPEED

    https://i.ytimg.com/vi/ZmCtkzE5BIM/hqdefault.jpg source

  • Blender Character Creation (E02: Modelling)

    Blender Character Creation (E02: Modelling)

    https://i.ytimg.com/vi/WnPkrxz4AQQ/hqdefault.jpg In this episode we create the character model. Download reference images: https://github.com/SebLague/Blender-to-Unity-Character-Creation/tree/master/Reference%20images Download finished model: https://github.com/SebLague/Blender-to-Unity-Character-Creation/raw/master/Blend%20files/E02%20Model.blend If you’d like to support these videos, you can make a recurring monthly donation (cancellable at any time) through Patreon: http://bit.ly/sebPatreon Or a once-off donation through PayPal: http://bit.ly/SupportGamedevTutorials source

  • 3D Modeling Tutorial – Modeling Stylized House in Autodesk Maya 2019

    https://i.ytimg.com/vi/ecl5Z49Luts/hqdefault.jpg Hello, in this tutorial I will show you how to model a Stylized House in Autodesk Maya 2019. If you are using my tutorial, please link it so other people can enjoy. For more tutorials please subscribe to my channel 🙂 https://www.youtube.com/IrisOgli https://www.facebook.com/ogli3d https://www.artstation.com/irisogli Modeling Basics in Autodesk Maya 2019 source

  • Blender Modeling Add-ons: Box Cutter

    Blender Modeling Add-ons: Box Cutter

    https://i.ytimg.com/vi/bgB2E7AmaNo/hqdefault.jpg https://gumroad.com/masterxeon1001 – masterxeon1001 on Gumroad In this tutorial we’ll explore the basics of Box Cutter – a paid Blender 3D modeling add-on by Team C (Jerry Perkins and Adrian Rutkowski). Let me know your thoughts in the comments below! After the release of Hard-surface Modeling in Blender course we got a lot of questions…

  • Absolute Beginners Blender 3D #6 Tutorial

    Absolute Beginners Blender 3D  #6 Tutorial

    https://i.ytimg.com/vi/v6DnaWYJT_4/hqdefault.jpg Beginners Blender 3D Tutorila Works for Blender 2.56a-2.64 This tutorial demonstrates the object manipulator tools in Blender 2.6 source

  • Creating Realistic Icicles with Blender 2.8

    Creating Realistic Icicles with Blender 2.8

    https://i.ytimg.com/vi/lhpCgsimA84/hqdefault.jpg Learn Blender fast 👉 https://cgcookie.com/learn-blender/?utm_source=youtube&utm_medium=social&utm_campaign=livestream&utm_term=description&utm_content=icicles A seasonally appropriate project: Icicles. During this stream I will create an icicle render from scratch. The goal is realistic lighting and shading with a macro camera angle. Meaning up-close and strong depth of field. source

  • How To Cut A Hole In Object In Blender? – Quick Tutorial

    How To Cut A Hole In Object In Blender? – Quick Tutorial

    https://i.ytimg.com/vi/tkbU1bGOzWM/hqdefault.jpg In this video, You will learn how to cut a hole in object in blender. I will be using blender version 2.78c in this tutorial. Thanks for watching. Please subscribe, and leave a comment. source

  • Realistic Terrain Modeling / Sculpting Techniques – Blender 3D Tutorial

    Realistic Terrain Modeling / Sculpting Techniques – Blender 3D Tutorial

    https://i.ytimg.com/vi/OxEmHaVlc4o/hqdefault.jpg Do you want me to upgrade your model ? Send it to blender.tnt@gmail.com, I will pick one each week. In this video I show you a few techniques that can help you improve your terrains. source

  • Modeling an offroad wheel – Blender 3D Tutorial (Part2)

    Modeling an offroad wheel – Blender 3D Tutorial (Part2)

    https://i.ytimg.com/vi/G_xGt4ppGf4/hqdefault.jpg Second part of the offroad wheel tutorial: – How to create the tread on the wheel – Add a “flat” tire effect which can be animated. Thanks for watching! 🙂 As always, constructive feedback is welcome. source

  • Blender for Packaging – Potato Chip Style Bag

    Blender for Packaging – Potato Chip Style Bag

    https://i.ytimg.com/vi/Z1xum4vFnLc/hqdefault.jpg A tutorial for how to make a potato chip style bag in blender. I’m actually using popcorn since it’s healthier. Covering a whole variety of things including basic modeling, UV wrapping exactly to dielines, creating bump / normal maps, using displacement textures and basic sculpting. So it might be helpful for a few things…