Tag: 3d modelling

  • Tutorial: Part 5 Absolute Beginners Blender 2.78 Tutorial Still life, re-using models, Blender 101

    Tutorial: Part 5 Absolute Beginners Blender 2.78 Tutorial Still life, re-using models, Blender 101

    https://i.ytimg.com/vi/_QITL-rBbhU/hqdefault.jpg Tutorial: Part 5 Absolute Beginners Blender 2.78 Tutorial Still life, re-using models, Blender 101 source

  • Autodesk Maya – 3D Modelling Tutorial – MV Beer Bottle and Shot Glass

    https://i.ytimg.com/vi/hCx73AY7qqA/hqdefault.jpg source

  • Blender 3D NURBS : How to “lathing”/”lofting”-model in Blender / HD

    Blender 3D NURBS : How to “lathing”/”lofting”-model in Blender / HD

    https://i.ytimg.com/vi/Nb3WT5MmAW0/hqdefault.jpg “Lathing” or “Lofting” ( the name depending upon whether we work on the Bezier curve or the Bezier circle (profile curve) is a very useful technique already commonly used by other 3D packages for making cylindrical/symmetrical shapes. In this video tutorial we describe how we can apply this very useful technique using Blender’s built-in…

  • Blender 3D : corrective shape keys in Blender:how to correctly animate a bending arm /HD

    Blender 3D : corrective shape keys in Blender:how to correctly animate a bending arm /HD

    https://i.ytimg.com/vi/f3JWNIkwBZ8/hqdefault.jpg When animating a bending arm,the mesh deformation around the elbow doesn’t look,most of the times,realistic enough In this video tutorial we present a workaround through using “vertex shape keys” (also called “corrective shape keys” ) for re-shaping the bent arm and ,therefore,giving it a nice,realistic deformation source

  • | PigArt | BLENDER Tutorial?: Low Poly Character.

    | PigArt | BLENDER Tutorial?: Low Poly Character.

    https://i.ytimg.com/vi/iZM1ebow2cE/hqdefault.jpg Popular questions and answers are here! – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – *Is this model ready to rig? *Yes it is! *empty* ­_ Enjoyed the video? Leave…

  • Blender Tutorial 1: Modelling a Building (The Basics!)

    Blender Tutorial 1: Modelling a Building (The Basics!)

    https://i.ytimg.com/vi/AeRQvoTwmfA/hqdefault.jpg PART TWO: https://www.youtube.com/watch?v=7icxAWXLsHA Hi there! I made a series of tutorials awhile back regarding blender and the unreal engine and just never got around to using them for what I originally had planned. Who has time for that? So here it is the very first tutorial. I feel like it’ll give you a good…

  • 2005 Mustang GT Car Modelling Blender Tutorial – Part 1 (UN-EDITED!)

    2005 Mustang GT Car Modelling Blender Tutorial – Part 1 (UN-EDITED!)

    https://i.ytimg.com/vi/qi3SPxfLeR8/hqdefault.jpg Heres the re-record coming in at 1/3 the length or less http://youtu.be/5Fls4NiOMP8 Im having troubles coming up with idea for what full length tutorials I should upload. Let me know in the comments if I should continue this, or what youd rather see. THIS IS UNEDITED SO ITS MUCH LONGER THAN IT WOULD NORMALLY…

  • Sculpting Basics in Blender 3D

    Sculpting Basics in Blender 3D

    https://i.ytimg.com/vi/uVpwivEl_6o/hqdefault.jpg A beginner tutorial for anyone interested in learning how to start sculpting in Blender. To sculpt a simple character, check out my next tutorial here: https://youtu.be/I4q1-IVtNNs source

  • Blender Tutorial : Chair Modeling

    Blender Tutorial : Chair Modeling

    https://i.ytimg.com/vi/8gVOOxyMbnM/hqdefault.jpg Tutorial from http://www.cgmasters.net/free-tutorials/blender-tutorial-chair-modeling Guilherme Henrique brings us some architectural visualization prop knowledge in this Barcelona Chair modeling walkthrough. PART 2 MATERIALS Can be found as a written tutorial here… http://www.cgmasters.net/free-tutorials/blender-tutorial-chair-materials/ source

  • Blender to UE4 | Live Training | Unreal Engine

    https://i.ytimg.com/vi/KDP7GHFtAtE/hqdefault.jpg Announce Post: https://forums.unrealengine.com/showthread.php?145938 DOWNLOAD BLENDER ASSET HERE: https://s3.amazonaws.com/contentplugins/BlendMann.blend Tom Wright and Mike Erwin are joining the livestream to talk about using Blender to make assets for UE4. Together they will explain the process of importing characters made in Blender into Unreal. Tom will use Rigify to show how to import animations and retarget them…