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Logo Animation in The Matrix Opening Scene – Blender 2.64
https://i.ytimg.com/vi/UBG73Xfr_tI/hqdefault.jpg Logo animation based on a tutorial from Blenderguru.com Created with Blender. source
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3D Maya tutorial – Paint Skin Weight Tool
https://i.ytimg.com/vi/VwNsybK9Ad0/hqdefault.jpg Skin, edit skin, paint skin weight tool. For more tutorials, go to www.dbdaishu.com source
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Godot Shaders: How to Make Animated 2D Fog (Procedural)
https://i.ytimg.com/vi/QEaTsz_0o44/hqdefault.jpg Godot Shaders: How to Make Animated 2D Fog (Procedural) Timestamps: Step 0 – Setting Up: 1:39 Step 1 – Making Random Numbers: 4:49 Step 2 – Making Perlin Noise: 8:31 Step 3 – Fractal Brownian Motion: 15:39 Step 4 – Distortions, Moving Distortions: 19:15 Source available on GitHub: https://github.com/Gonkee/Gonkees-Shaders The Book of Shaders: https://thebookofshaders.com/…
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How to setup sheepit / sheepit tutorial (free render farm for blender)
https://i.ytimg.com/vi/iDMUGz6NjSc/hqdefault.jpg source
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Extruding a 3D Key From a 2D Outline in Blender 3D
https://i.ytimg.com/vi/MdAR-O_DwSs/hqdefault.jpg When you want to model a complicated object, sometimes it’s easier to make a flat, 2D outline of the object first, and then extrude it into a 3D model. – This video is recorded DURING my high school media class, so you will hear sniffles, closing doors, and all sorts of interruptions. Hopefully those…
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3D Car Modeling Tutorial pt.3 | Autodesk Maya | Modeling a Lamborghini Huracan
https://i.ytimg.com/vi/nYRE7M6pGrA/hqdefault.jpg Model created by Zack Anderson for 8fifty2 This tutorial is designed to teach you how to use Autodesk Maya’s tools and techniques to model a photorealistic Lamborghini Huracan. Be sure to Subscribe for future episodes. Setting up Blueprints in Autodesk Maya and Adobe Photoshop Part 1 – https://youtu.be/5T7Y35OXYA8 source
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How to create 3D environment models from drone images
https://i.ytimg.com/vi/ZwqNn1x7OoE/hqdefault.jpg In this Lumion video tutorial, we will show you how to create 3D environments using drone images and photogrammetry software. By creating these intricately detailed 3D models of real-life environments, you can quickly provide the context for a house or building design. Special thanks to Ahmed Tarek for letting us use his 3D residential…
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Character Rigging – Step 2 – Reverse Foot Setup (Autodesk Maya)
https://i.ytimg.com/vi/pW7YkGKWgvo/hqdefault.jpg This is a continuation of the other character rigging tutorial that covered the setup of the skeleton rig. This tutorial shows how to set up a “Reverse Foot”.This is the typical method for rigging most bipedal feet. source
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Blender 3D / Inkscape : How to model a tire using Blender 3D and Inkscape / HD
https://i.ytimg.com/vi/RVzRehu63Mw/hqdefault.jpg For us (as 3D artists) would be ,oftentimes,useful to know how to use a 2D drawing program as well.The uses of a drawing program are many : creating logos,creating geometric shapes (we could then import in the 3D program and manipulate them as 3D objects) even creating textures In this video tutorial I’m giving…