• Wednesday , 22 May 2019

Blender 3d Voxelize tutorial

Code Canyon

https://i.ytimg.com/vi/Tu8GUbJY8Lc/hqdefault.jpg



I have no idea what is up with the image stuttering, sorry about that, didn’t think that speeding up footage would do that (it didn’t happen the last time I did it).

source

3d Ocean

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11 Comments

  1. Laissez - faire
    May 15, 2019 at 17:35

    I had no idea what the material bounds means

  2. DanSparrow
    May 15, 2019 at 17:35

    So simple and so awesome, nice video!

  3. A. Wilson
    May 15, 2019 at 17:35

    Nice!

  4. ZpeedTube
    May 15, 2019 at 17:35

    Nice effect! Thnx for shearing! 🙂

  5. prisca
    May 15, 2019 at 17:35

    i love you

  6. Ryan
    May 15, 2019 at 17:35

    this is awesome!

  7. Sebastian Lambinon
    May 15, 2019 at 17:35

    Thanks, just what I was looking for.

  8. lordofthepitiful
    May 15, 2019 at 17:35

    A STerioLithography (STL) file is a fairly generic model type commonly used for 3d printing. Sample models should be fairly easy to find for experimentation.

    I'm also curious if it is possible to save and export the voxellated model, either as a normal file or as a voxel specific file type.

  9. dinokaiser
    May 15, 2019 at 17:35

    Just watched the video turns out I don't describe how to control voxel resolution in an animated sense, just click "i" to add a keyframe on the resolution box (it should turn yellow) and change the resolution when needed, many values can be keyframed in blender, it's just not very obvious (this is a UI problem)

  10. dinokaiser
    May 15, 2019 at 17:35

    I wouldn't know as I don't know what a STL file is, I would be grateful to know what it is though. I believe I mention in the tutorial how to control the resolution (I suppose you could look at the graph editor if you wanted more control), it depends on what you wanna do really.

  11. lordofthepitiful
    May 15, 2019 at 17:35

    Would this work with an imported STL file? Is there a way to fine control the voxel resolution?

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