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Face Rigging in Maya – Part 3
https://i.ytimg.com/vi/PqjX7aQr2gg/hqdefault.jpg In this five part series we will be looking at using #Maya’s utility nodes to create a detailed facial #rig, while also using a combination of joints and blendshapes. In this third video we discuss the joint positions and setup before starting to drive the face using the controls. This #tutorial was originally featured…
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Face Rigging in Maya – Part 5
https://i.ytimg.com/vi/GJwj_DfkoUA/hqdefault.jpg In this five part series we will be looking at using #Maya’s utility nodes to create a detailed facial #rig, while also using a combination of joints and blendshapes. In this final video we add more functionality to the rig using the blendColors and multiplyDivide nodes. This #tutorial was originally featured in issue 211…
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Face Rigging in Maya – Part 4
https://i.ytimg.com/vi/pIiiuA_8pM8/hqdefault.jpg In this five part series we will be looking at using #Maya’s utility nodes to create a detailed facial #rig, while also using a combination of joints and blendshapes. In this fourth video we begin to connect the mouth controls to the joints using the condition and multiplyDivide nodes. This #tutorial was originally featured…