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Autodesk Maya 3D Animation Exercise : Pendulum and Ball
https://i.ytimg.com/vi/HRINrK4udXQ/hqdefault.jpg source
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Autodesk Maya Tutorial – Modeling Bullets
https://i.ytimg.com/vi/y1A35PzPLKc/hqdefault.jpg source
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Autodesk Maya Parent Constraints Tutorial for Two-handed Sword/Weapon | HOW 2 ANIMATE
https://i.ytimg.com/vi/5SLn1Ep5Sz8/hqdefault.jpg Autodesk Maya Parent Constraints Explained- Tutorial for Two-handed Sword/Weapon | HOW 2 ANIMATE – Learn how to set up a constraint system on a referenced character in maya 2017. This system will give you the flexibility to animate a two handed weapon attack whilst still maintaining the character hierarchy . Support me on patreon…
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Autodesk Maya Moon and Stars Tutorial Part 2 (Basic)
https://i.ytimg.com/vi/EOjwI-rUxcc/hqdefault.jpg How to model, texture, light, and render a Moon with a Star-Nebula background in Autodesk Maya source
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Autodesk Maya 2012 Tutorial- Low Polygon Game Character Part 6- Texturing
https://i.ytimg.com/vi/MFWZf0kJ7lk/hqdefault.jpg Download File : http://3dextrude.weebly.com/download-files.html Autodesk Maya 2012 Tutorial- Low Polygon Game Character Part 6- Texturing. The final video in the series shows you how to color the model using adobe photoshop. “autodesk maya 2012” Tutorial “Autodesk Maya” “John Part” Animation Cartoon Animated Blender Network 3ds Cartoons Flash Character Cgi “Game (retailer)” Render Modeling “Computer-generated…
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Autodesk Maya 2013 Tutorial – Tree Modeling and Texturing Part 3 Final
https://i.ytimg.com/vi/wwR68kW1FGI/hqdefault.jpg Download Files : http://3dextrude.weebly.com/download-files.html Autodesk Maya 2013 Tutorial – Tree Modeling and Texturing Part 3 Final. We finalize the tree process creation in photoshop and maya. 2011 maya “Autodesk Maya (Software)” software, tutorial , autodesk , 3d , modeling , hot to, dinosaur modeling , brachiosaurus , modeling tutorial , beginner , advanced ,…
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Autodesk maya tutorial minecraft character modeling rigging part 5
https://i.ytimg.com/vi/oHy2CKjPplA/hqdefault.jpg source
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Simple rigging for squash and stretch – Autodesk Maya 2012
https://i.ytimg.com/vi/oJ0FWcVxkj0/hqdefault.jpg Using a pre-rigged ball with auto-squash and stretch, this tutorial will teach you basic rigging by deconstructing the rig. This should give you just enough to get started in analyzing and understanding what rigging is all about. This video assumes you have only the most basic skills and although it covers a lot of…
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Autodesk Maya 2013 Tutorial – Tree Modeling and Texturing Part 2
https://i.ytimg.com/vi/uXX3Da6jX10/hqdefault.jpg Download Files : http://3dextrude.weebly.com/download-files.html Autodesk Maya 2013 Tutorial – Tree Modeling and Texturing Part 2. This video continues the process of texturing the tree leaves. In this video I walk you through the process of creating the leave texture using Adobe Photoshop CS6. 2011 maya “Autodesk Maya (Software)” software, tutorial , autodesk , 3d…
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Skinning Rigging and applying mocap data using Human IK tutorial in Maya
https://i.ytimg.com/vi/pvVgf9jETyo/hqdefault.jpg Tutorial showing how to create a skeleton for a simple polygon model, skin it using heat map, setup the skeleton for Human IK, create a Human IK control rig, importing mocap files, and applying them to the rig. All done in maya 2014 source