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Autodesk Maya 2013: Workflow improvements
https://i.ytimg.com/vi/AbTgr95Z8nk/hqdefault.jpg In this presentation where going to look at a variety of workflow improvements in Maya 2013 that will increase your productivity. The improvements cover many everyday tasks such as file referencing, hardware rendering, skinning, and managing complex nodes source
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Maya Character Rigging Tutorial "Foot with Node Control" – (Session #6 — part 2/3)
https://i.ytimg.com/vi/opl7cv0GTaM/hqdefault.jpg http://www.jimmy3d.com/ Jimmy is a freelance 3d artist and Game Instructor at the Minneapolis Media Institute in Minnesota. http://www.mediainstitute.edu/ Minneapolis Media Institute is one of the country’s top video game design schools. We’ve developed a hands-on, occupational program that is designed to give today’s graphic arts students interested in video game art and design the…
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Tutorial – Modeling a Cartoon Cat character in Autodesk Maya – Part 1
https://i.ytimg.com/vi/sDeYErRHZuY/hqdefault.jpg Tutorial – Modeling a Cartoon Cat character in Autodesk Maya – Part 1 In this tutorial series Misterh3D will model a cartoon cat from a polygon primitive. The key to modeling characters is getting the basic shapes first with the correct edge loop flow and then adding detail later. This tutorial will demonstrate a…
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Autodesk Maya Tutorial – Mushrooms Modeling
https://i.ytimg.com/vi/9-9tYvlKZqM/hqdefault.jpg source
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Maya Tutorial: Creation Wires, Rope
https://i.ytimg.com/vi/E_B1QVHXbp8/hqdefault.jpg Creation of a rope – wire in Maya Draw a curve. I’m with locators easier to move comfortably. (select edit point – point on curve) https://www.dropbox.com/s/nhjflo296l4bh0t/rope.jpg?dl=0 source
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Maya 2014 3D Modeling – Polygon and subdivision mesh modeling
https://i.ytimg.com/vi/Ky1h1tOv0lo/hqdefault.jpg Find out more here: http://store.cadpoint.co.uk/index.php?app=gbu0&ns=catshow&ref=Autodesk_Maya Create and edit meshes using an intuitive toolset. source
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43 – Connecting the global control and scale (Cartoon character rigging series)
https://i.ytimg.com/vi/nCmhQfFAIeA/hqdefault.jpg We made the global control quite early but we haven’t done much with it yet so now its time to connect it up and check everything is working ok. By using the character node everything should be in the correct place so that when we hook up the global control everything will work smoothly.…
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Maya Calendar – 3D Animation
https://i.ytimg.com/vi/09nlSyvkMeg/hqdefault.jpg animated Maya Calendar with Tzolkin and Haab-Wheels. 3d-Model and HD-Animation for Sale at www.Maya-3D.com source
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Autodesk Maya Tutorial – Lamp Modeling
https://i.ytimg.com/vi/0nEEwtyLkaA/hqdefault.jpg source
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Bolt Calculation 3D Animation with Blender 3D (English Version)
https://i.ytimg.com/vi/-gptqNildV4/hqdefault.jpg Joint clamped together by a tightened bolt Joint Compression & Bolt Extension Forces at a bolted assembly, screwed joint mechanical engieering Modeling, Animation, Rendering und Compositing with Blender 2.56 and After Effects Used Blender Script “Bolt Factory” source