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Maya Basics for Beginners: Modeling an Isometric Environment – Planning Your Model
https://i.ytimg.com/vi/VjlSbnsK5uY/hqdefault.jpg Maya Basics for Beginners: Modeling an Isometric Environment – Planning Your Model ●Full Guide here:http://bit.ly/2q14VGq ●Enable SUBTITLES if you have truoble at understanding the narration ➞Subscribe my NEW channel to watch more video 🙂 source
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Brekel Kinect Pro-Body V1 Realtime Mocap in Autodesk MotionBuilder
https://i.ytimg.com/vi/szWjeVWP1C0/hqdefault.jpg Truebones .BVH motions work perfect in the following programs: Poser, Daz3D Genesis 1 and 2, I-Clone X-Change, 3DSMax Biped, iPiSoft, Secondlife, IMVU, Blender, Lightwave, Hash, Ikinema, Bvhacker, Mixamo and more.. Truebones also come with compatible .FBX files for GAME animation developers that use the following programs: Unity3D Mecanim, Unreal Engine, Autodesk MotionBuilder, Maya, Mixamo,…
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Blender 2.7 Tutorial 1 Navigating in 3D The Basics b3d720p
https://i.ytimg.com/vi/YkGk3vq0Nf8/hqdefault.jpg Please watch: “v r gear box ! girl reaction” -~-~~-~~~-~~-~- Blender is a professional free and open-source 3D computer graphics software product used for creating animated films, visual effects, art, 3D printed models, interactive 3D applications and video games. Blender’s features include 3D modeling, UV unwrapping, texturing, raster graphics editing, rigging and skinning, fluid…
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Blender tutorial – Multi-tile UV sorcery
https://i.ytimg.com/vi/_yczciMYv4Y/hqdefault.jpg In this tutorial, we’re talking about multi-tile UVs (sometimes called UDIM). I cover what they are, why they’re useful, how to create them in Blender, and how to render multi-tile textures in Cycles. Grab the UDIM_converter node group from the video here: https://drive.google.com/file/d/0B4md98mV7RHJU1E0dFA1X2dueU0/view?usp=sharing It’s based on the setup in this thread: http://blenderartists.org/forum/showthread.php?301138-Multi-tile-uv-s source
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Blender Absolute Beginner Tutorial: Episode 1
https://i.ytimg.com/vi/LLV7h-WLIx0/hqdefault.jpg In this episode I go over the user interface of Blender, as well as some important user preferences. Playlist: source
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WAPG 5 Collision Hit Detection DOM Programming JavaScript Tutorial
Lesson Code: http://www.developphp.com/video/JavaScript/WAPG-5-Collision-Hit-Detection-DOM-Programming-JavaScript-Tutorial Learn collision and hit detection in the DOM. The DOM is the normal development environment. We already made collision and hit detection tutorials for the HTML5 canvas in my Canvas Bootcamp playlist, which you can find on my channel any time you want. Original source
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teste de rig blue v1/ test of blue rig v1
https://i.ytimg.com/vi/vL2G5SDudPU/hqdefault.jpg ENG: my first time using blue rig v1, just a test 🙂 POR: minha primera vez usando rig blue v1, so uma teste 🙂 source
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Blender 2.65 – Quick Tutorial VII – Cloth Simulation with Wind Force
https://i.ytimg.com/vi/gARJxEDzg6k/hqdefault.jpg This tutorial covers the basics of Cloth Simulation and includes how to affect the simulation with a Wind Force. Intro Music: Title – Symphony Call Artist – Royalty Free Music Crew Album – Royalty Free Music Collection, Vol. 1 source
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Blender-Converting 2D Image to 3D Object
https://i.ytimg.com/vi/ows2QTiMRPg/hqdefault.jpg This tutorial shows how to convert a 2D image into a 3D object using Inkscape and Blender. source
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Aquarium 3D Animation (VFX Final)
https://i.ytimg.com/vi/rfVbMf66YWs/hqdefault.jpg oh hey, I’ve never posted any of my 3D stuff on here. My computer animation final is lost in time??? So I’ll at least upload this one Programs: Maya 2016 Art/Animation©Me source