Tag: Arnold 5

  • Autodesk MAYA Arnold material setup – Substance Painter to MAYA, Subsurface skin, layer shader.

    https://i.ytimg.com/vi/QmscfGe-7Jk/hqdefault.jpg In this video we will go over exporting texture maps from Substance painter to Autodesk Maya. We will plug in the maps to Arnold ‘standard shader’, Add manipulating nods and subsurface skin. We will also look at ‘Layer Shader’ in order to give different material to the same object. OFFICIAL SITE: https://www.ctrlart.com TWITTER: https://twitter.com/CtrlArt_llc…

  • Introduction to Autodesk Maya Arnold workflow for beginnerss

    https://i.ytimg.com/vi/gmQZH0wEnbk/hqdefault.jpg Setting up the UI in Maya for Arnold- 1:19 Create the glass shader- 5:26 Create the Label Shader- 16:04 Create the Beer Liquid Shader- 31:29 Render Settings- 42:11 Back to start- 00:00 This video tutorial covers how to create the last and liquid in Arnold 5. I demonstrate techniques using Arnold nodes and workflows,…

  • Arnold For Maya Tips Tricks Webinar May11 2017

    https://i.ytimg.com/vi/cktOi3utHvI/hqdefault.jpg Topics cover during this Autodesk webinar: 1- Advised Render Settings for faster look development work 2- Advance Shading Networks – Using the debug mode to speed up work 3- Converting Bitmaps to TX – TX Manager when to use it 4- Area Light Changes in Arnold 5 5- Render overrides – changing multiple objects…