Tag: autodesk maya

  • Exporting a 3D Model from Maya into Substance Painter 2020

    https://i.ytimg.com/vi/zASPStN4Hl4/hqdefault.jpg This tutorial will take you through the process of how to export our models from Maya and properly set them up Substance Painter for texturing. Professional Website: http://onmars3d.com/ Gumroad: https://gumroad.com/onmars3d Artstation: https://www.artstation.com/onmars3d Instagram: https://www.instagram.com/onmars3d/ Software used in Tutorial: Maya 2020 and Substance Painter 2020.2 ————————————————————————————————————————— ————————————————————————————————————————— Table of Contents 0:00 Introduction 0:38 Prepare ‘Texture…

  • Maya Rigging Tutorial for beginners How to Rigg in Maya Lesson 3

    https://i.ytimg.com/vi/4TJwX-9Reqg/hqdefault.jpg gsfxmentor,girishsolanki,3ds max 2017,3ds max 2018,modifiers,how to,tutorial,education,normals,uv,vertex,weight,proximity,hook,cast,armature,smooth,deform,generate,modify,simulate,lattice,corrective,warp,wave,dynamic paint,mirror,multiresolution,remesh,skin,solidify,displace,laplacian,ocean,particles,explode,blender 2.8,blender modifiers,smoke,smoke modifiers in blender 2.8,blender 2.8 modifiers explained. (updated),modifiers explained https://www.youtube.com/channel/UCxH-D6ra5oM1FmymRczBR0g EYECONE DESIGN & ANIMATION STUDIO is the nation’s top 3D animation studio. For more than 10 years, we have created award-winning work for pharmaceutical, biotech, medical device, and medical marketing companies of all sizes. जय…

  • 3D Car Modeling Tutorial pt.5 | Autodesk Maya | Modeling a Lamborghini Huracan

    https://i.ytimg.com/vi/0qSSI_t8-K4/hqdefault.jpg Model created by Zack Anderson for 8fifty2 This tutorial is designed to teach you how to use Autodesk Maya’s tools and techniques to model a photorealistic Lamborghini Huracan. Be sure to Subscribe for future episodes. Setting up Blueprints in Autodesk Maya and Adobe Photoshop Part 1 – https://youtu.be/5T7Y35OXYA8 source

  • Maya Tutorial in Hindi Character Molding Part 2

    https://i.ytimg.com/vi/UexDtbNfAds/hqdefault.jpg My Work 3d realetive source

  • Telephone 3D Modeling & Texturing Tutorial Maya 2018 | Props Modeling in Autodesk maya

    https://i.ytimg.com/vi/mFfICzCF6uo/hqdefault.jpg In this tutorial, we have taught you the simple and easy method of modeling a Telephone in Maya 2019. After watching this tutorial you can easily model the 3D telephone model. you can also use some tools to create Telephone in Auto desk Maya 2019 or any Autodesk Maya version. you can model Telephone…

  • Rigging Mixamo Character In Maya

    https://i.ytimg.com/vi/TXtcsAybVS0/hqdefault.jpg In this tutorial video, we will be learning how to rig in Maya with Mixamo’s Auto-Control Rig as well as some workflow processes. All Project Folders For Mixamo Animation Sequencing: https://www.dropbox.com/s/9e00tpico1i… Rigging Mixamo Character In Maya Project Folder: https://www.dropbox.com/s/76jzw4hfbl7… #MaxCriderTutorials#Mixamo#AutodeskMaya#Maya#AdobeMixamo#Adobe#3DAnimation#CharacterAnimation#CharacterRigging#MaxCrider source

  • Autodesk MAYA Arnold material setup – Substance Painter to MAYA, Subsurface skin, layer shader.

    https://i.ytimg.com/vi/QmscfGe-7Jk/hqdefault.jpg In this video we will go over exporting texture maps from Substance painter to Autodesk Maya. We will plug in the maps to Arnold ‘standard shader’, Add manipulating nods and subsurface skin. We will also look at ‘Layer Shader’ in order to give different material to the same object. OFFICIAL SITE: https://www.ctrlart.com TWITTER: https://twitter.com/CtrlArt_llc…

  • Maya 2018 Rigging / Animation tutorial : Have your character hold objects

    https://i.ytimg.com/vi/1Qm0v9Dm1FQ/hqdefault.jpg #3DModeling #3DAnimation In this 3D animation tutorial in Autodesk Maya 2018 I will show you how you can let your character hold various objects such as rocks, swords etc using keyframe animation and locators with constraints. Link to the Mery rig used in this video ( free for NON commercial use, read the details…

  • 3D Maya 277 Rendering Imagenes de entorno

    https://i.ytimg.com/vi/Uvy-5CFxJN8/hqdefault.jpg Visita nuestra pagina en http://www.ArumaDigital.com Categoria: 3D. Subcategoria: Shading. Software: Maya. Objetivos: -Estudiar las propiedades de entorno que nos ofrecen las cámaras y su aplicación en la escena. -Revisar el uso de imágenes y secuencias como fondo para el render y sus atributos de ajuste. -Integrar los elementos de la escena con las imágenes…

  • MAYA: Rigging the Torso

    https://i.ytimg.com/vi/wKch-4AUaSI/hqdefault.jpg Building a torso rig for a 3D model in Maya 2015 Includes setup of bones, constraints, spline curve, controls, and final lockdowns source