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Blender Tutorial – The Low Poly Skeleton
https://i.ytimg.com/vi/XESsOLfLD9w/hqdefault.jpg Blender Tutorial – The Low Poly Skeleton In this seventh blender tutorial of the Lost in the Sea series we create a low poly skeleton and model most of the bones in a quite fast way. We get the most important characteristics and make them look cool. Skeleton Reference: https://www.dropbox.com/s/8zmaatix87kae9l/skeleton-labeled.jpg?dl=1 ———————————————————————- PATREON: https://www.patreon.com/GabrielAguiarProd ———————————————————————-…
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Blender 2.6 How to make walls with windows that have nice topology
https://i.ytimg.com/vi/umhs1dTPP6o/hqdefault.jpg It can be a bit tricky to create nice geometry/topology for walls when your modeling a house in Blender. This video tutorial shows you the best way we have found to easily cut windows while keeping face loops flowing in a nice way. source
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How to Use Blender’s New “Ultimate” Shader: The Principled BSDF
https://i.ytimg.com/vi/4H5W6C_Mbck/hqdefault.jpg Blender tutorial showing you how to use the new Principled shader available in Blender 2.79. Download the 2.79 test build: https://builder.blender.org/download/ Disney Principled Paper: https://disney-animation.s3.amazonaws.com/library/s2012_pbs_disney_brdf_notes_v2.pdf Everything has fresnel: http://filmicworlds.com/blog/everything-has-fresnel/ Metal Material: https://www.poliigon.com/texture/2423 Special thanks to JtheNinja on StackExchange for answering some of my questions: https://blender.stackexchange.com/a/81716/165 ————— Follow me: Twitter: https://twitter.com/andrewpprice Instagram: http://instagram.com/andrewpprice Facebook: http://facebook.com/blenderguru…
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Blender Drivers
https://i.ytimg.com/vi/Rf3JBuSLRKU/hqdefault.jpg Setting up drivers to control viability of objects in Blender. I struggled with my screen capture software so getting the detail of the tut was less important at the time as getting the software to record without crashing 🙂 You can see a WIP of Ron and Obi here: www.glennmelenhorst.com source
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Blender Conference 2016: The Art of 3D Environments
https://i.ytimg.com/vi/ZLShTeOrWak/hqdefault.jpg Blender Conference 2016: The Art of 3D Environments By Rob Tuytel (https://www.artstation.com/artist/tuytel) Making large 3D environments is a great, but time-consuming job. In this talk Rob will highlight important tips & tricks about the development of large 3D scenes. He will also share some key working methods that helped him improve his work during…
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Blender HDRI Tutorial: Cycles
https://i.ytimg.com/vi/8MYDuWn-PoA/hqdefault.jpg A quick tutorial on HDR lighting in Blender Cycles, specifically focusing on using high resolution images with small, bright light sources, and how to fix ‘fire flies’/speckled lighting. View this tutorial in text form and grab the free HDRI and .blend file from Hyperfocal Design here: http://www.hyperfocaldesign.com/hdri-tutorials/blender-hdri-tutorial-cycles source
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Viking Character Sculpting – Blender Timelapse
https://i.ytimg.com/vi/UH0b2Uexb6Y/hqdefault.jpg Get exclusive bonus content: https://gum.co/b3d-viking-portrait-sculpting In this video I show you how I sculpt a viking character using Blender (Dynamic Topology) and how I set up the precedural shaders. In addition I will talk about the free – pay-what-you-want thing I started in the last video. Skip the bla bla and start the viking…
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Learn Colors with Microwave Blender and Street Vehicles Superhero Surprise Eggs Fun 3D Animation
https://i.ytimg.com/vi/ZWdetmca-tU/hqdefault.jpg Learn Colors with Microwave Blender Kitchen Toy Appliances and Street Vehicles Superhero Hulk Spiderman Captain America Minion Surprise Eggs Fun 3D Animation for Kids Children Toddlers. Best Learning Nursery Rhyme Video for Kids Toddlers and Preschoolers! Welcome to Kiddie Land Toys and Learning! Please subscribe to our channel to enjoy updates about more of…
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blender: Bump/Normal-Map tutorial (quick and simple)
https://i.ytimg.com/vi/xG9SkOVeCmo/hqdefault.jpg this is a simple tutorial showing you guys how to do bump mapping with ease i hope this helps you in the future 😀 source