Tag: blender modeling tutorial

  • MSC #20 – Die finale 3D-Szene zusammensetzen (Blender Tutorial DE)

    MSC #20 – Die finale 3D-Szene zusammensetzen (Blender Tutorial DE)

    https://i.ytimg.com/vi/G8ZJe8_HIDs/hqdefault.jpg Holt euch den Workshop mit vielen Extras: https://agenzasbrothers.com/?p=1431 https://gum.co/movie_scene_creation Video in English: https://youtu.be/-tKSt6gshus In diesem Video zeigen wir euch, wie ihr effektiv und ressourcensparend mit allen zuvor erstellten 3D-Objekten (Roboter-Panzer, Fahrräder, Bäume, Büsche, Planzen, Steine, Beton-Mauer, Schmetterlinge, Fliegen, 3D-Scans usw.) die finale Szene zusammensetzt. Unterstützt unsere Arbeit: https://gumroad.com/zreinhardt Links: Homepage _____________________ Zacharias Reinhardt’s Seiten:…

  • Blender 2.8 – Spin Tool – Tutorial

    Blender 2.8 – Spin Tool – Tutorial

    https://i.ytimg.com/vi/OcESDOixsj0/hqdefault.jpg NOTE – The panel for select the X, Y and Z have moved to the right hand side panel when you press N This is a quick tutorial as I was asked the question how to use the Spin tool +++++++++++++++++++ Donate – Paypal – paypal.me/markom3d www.markom3d.com https://www.patreon.com/Markom3D www.facebook.com/markom3d https://www.instagram.com/markom3d/ source

  • Tutorial – Simple Sword Modelling & Texturing – Blender & Substance Painter

    Tutorial –  Simple Sword Modelling & Texturing – Blender & Substance Painter

    https://i.ytimg.com/vi/N5rOapSNiKk/hqdefault.jpg sorry for my grammar source

  • Blender Photogrammetry tutorial – Part1

    Blender Photogrammetry tutorial – Part1

    https://i.ytimg.com/vi/km7ko2yddx8/hqdefault.jpg Learn the process I use at work as a TV editor, for fast turnaround motion graphics using Photogrammetry in Blender. PART 1: Align and texture simple geometry Build a camera rig Don’t forget Part 2! #b3d BLAM addon: https://github.com/stuffmatic/blam source

  • 3D scanned data repair using Blender Meshmixer

    3D scanned data repair using Blender Meshmixer

    https://i.ytimg.com/vi/EoawJMWemLg/hqdefault.jpg Learn how to repair 3d models in blender and meshmixer. source

  • The Secrets of Creating Realistic Trees in Blender.

    The Secrets of Creating Realistic Trees in Blender.

    https://i.ytimg.com/vi/Jl8mK4ggDPQ/hqdefault.jpg In this blender nature tutorial, learn how to master the basics of creating a photorealistic tree in blender without the use of any add-ons. Watch on Blenderbranch: http://www.blenderbranch.com/realistictree-tutorial Bark Texture: http://www.blenderbranch.com/bark Leaf Texture: http://www.textures.com/download/leaves0121/27998 Moss Texture: http://www.textures.com/download/moss0166/45925 source

  • Blender Tutorial – Sculpting in Blender Part 2 of 2

    Blender Tutorial – Sculpting in Blender Part 2 of 2

    https://i.ytimg.com/vi/zTxxZAroC_w/hqdefault.jpg Checkout the Official BlenderMania Site! https://www.blendermania3d.com/ In this 2 part tutorial you will learn how to start sculpting, the difference with dynamic topology and multires sculpting, the different options for sculpting, and the different brushes and what they do. I hope that this tutorials helps you out and let me know if you have…

  • Rhino 6 – Product Rendering Tutorial (Part 2) Rhino Render

    Rhino 6 – Product Rendering Tutorial (Part 2) Rhino Render

    https://i.ytimg.com/vi/xCYVDZbgtcI/hqdefault.jpg This is a Rhino 6 Product Rendering Tutorial. In this part we explore the basic settings for using the Rhino Render. Client Testimonial source

  • Blender 3d: Hard Ops Add On Public Demo (0.0.1)

    Blender 3d: Hard Ops Add On Public Demo (0.0.1)

    https://i.ytimg.com/vi/L_HT_D9eDpI/hqdefault.jpg I am working on updating it to make it even better as we speak so check out the gumroad for up to date releases. Theres also a PDF on its basic use! https://www.dropbox.com/s/xki8i94y0syt85a/HardOps%20Guide.pdf?dl=0 I have been working on an add on to reduce keystrokes for hard surface workflows and am pleased to showcase it…

  • Blender Skin Texturing and Shading tutorial

    Blender Skin Texturing and Shading tutorial

    https://i.ytimg.com/vi/Ryi_pYqcavs/hqdefault.jpg In this tutorial I go over my workflow for texturing a typical realistic skin texture for a 3D character in Blender. I also use Photoshop to correct some stuff, but you can use Gimp or Krita etc. as well. See below for all the resources I used during this tutorial. I hope you learn…