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Autodesk MAYA Arnold material setup – Substance Painter to MAYA, Subsurface skin, layer shader.
https://i.ytimg.com/vi/QmscfGe-7Jk/hqdefault.jpg In this video we will go over exporting texture maps from Substance painter to Autodesk Maya. We will plug in the maps to Arnold ‘standard shader’, Add manipulating nods and subsurface skin. We will also look at ‘Layer Shader’ in order to give different material to the same object. OFFICIAL SITE: https://www.ctrlart.com TWITTER: https://twitter.com/CtrlArt_llc…
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Autodesk Maya 2017 Workshop tutorial – Lecture 03 – 3d modeling basics
https://i.ytimg.com/vi/kTjk9Izv_Mw/hqdefault.jpg Autodesk Maya 2017 tutorial. 3D modeling, The basics. Modeling 3d for Augmented Reality applications. Workshop was on 14/3/2017 in Kocevje , Slovenia. For more 3D and Augmented Reality visit: www.ctrlart.com source
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Autodesk Maya 2017 – Workshop 06-07 – bomber Plane modeling part 01
https://i.ytimg.com/vi/5zRFBtR60fA/hqdefault.jpg Autodesk Maya 2017 – Workshop 3d modeling for Augmented Reality – workshop lecture 06-07, Kocevje Solvenia. Modeling of Dougles A20 havoc war plane part 01 www.ctrlart.com source