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10. Modeling the Legs and Boots in Autodesk Maya
https://i.ytimg.com/vi/exarqqY24WY/hqdefault.jpg In this video we continue where we left off in Part 9 where we worked on the Torso and Arms. We focus on adding the legs and boots to our model and maintain the same level of clean topology in our model. This is Part 10 of the Autodesk Media and Entertainment Education series…