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Face Rigging in Maya – Part 2
https://i.ytimg.com/vi/oOQIiul_d3U/hqdefault.jpg In this five part series we will be looking at using #Maya’s utility nodes to create a detailed facial #rig, while also using a combination of joints and blendshapes. In this second video we continue generating the blendshapes. This #tutorial was originally featured in issue 211 of 3DWorld magazine. Huge thanks to 3DWorld for…
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Tutorial Preview – Building A Complete Human Facial Rig In Maya (Tuts+ Premium)
https://i.ytimg.com/vi/FIkgQPZtF7Y/hqdefault.jpg Today we’re bringing you the second part of Soni Kumari’s excellent facial rigging tutorial for Maya. In part two you’ll be learning how to create a series of facial morphs based on various facial expressions and poses. You’ll also learn how to skin the head, paint and adjust weights, fix deformation errors and set…
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Intermediate Bonsai Tree 3D tutorial: 04 Retopologizing in Maya (NEX)
https://i.ytimg.com/vi/uJeOfGHK-2I/hqdefault.jpg FINAL PROJECT: http://img40.imageshack.us/img40/4223/treefinalmedium.png Hello! It’s been a while, as a thank for all the support (And non support haha) I have quite a series for you. This is a full length video series of my entire process making the bonsai tree listed above. This tutorial will cover making the base mesh in zbrush using…
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Skin Shading in Maya [TUTORIAL]
https://i.ytimg.com/vi/L5Ktiqyr7eo/hqdefault.jpg skin shading with the miss_fast_skin_maya shader. source
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Face Rigging in Maya – Part 3
https://i.ytimg.com/vi/PqjX7aQr2gg/hqdefault.jpg In this five part series we will be looking at using #Maya’s utility nodes to create a detailed facial #rig, while also using a combination of joints and blendshapes. In this third video we discuss the joint positions and setup before starting to drive the face using the controls. This #tutorial was originally featured…
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Face Rigging in Maya – Part 5
https://i.ytimg.com/vi/GJwj_DfkoUA/hqdefault.jpg In this five part series we will be looking at using #Maya’s utility nodes to create a detailed facial #rig, while also using a combination of joints and blendshapes. In this final video we add more functionality to the rig using the blendColors and multiplyDivide nodes. This #tutorial was originally featured in issue 211…
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Character Modeling in Autodesk Maya – Episode 07 Hair Mouth Teeth
https://i.ytimg.com/vi/44Mdnmsx2m8/hqdefault.jpg Welcome to the modeling series in which we will take you through the modeling process and how to prepare character for texturing. The main goals of this series is to give you a good foundation for character modeling. The boy is modelled for mobile application TravelAR. The TravelAR Slovenia project is an exciting and…
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Face Rigging in Maya – Part 4
https://i.ytimg.com/vi/pIiiuA_8pM8/hqdefault.jpg In this five part series we will be looking at using #Maya’s utility nodes to create a detailed facial #rig, while also using a combination of joints and blendshapes. In this fourth video we begin to connect the mouth controls to the joints using the condition and multiplyDivide nodes. This #tutorial was originally featured…
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Driven Key Facial Rigging: Minecraft Character: Maya Tutorials
https://i.ytimg.com/vi/GOVBYKKJpq0/hqdefault.jpg This video shows me driven key rigging one of my old character rigs. This is not driven keying in general. If you were not aware, I can animate. I’ve decided to do videos teaching people the ways of how I animate. If you want to see more of these videos, leave a like and…