Tag: generated

  • [HD] How to Render Smoke and Fire in Cycles (Blender v2.71)

    [HD] How to Render Smoke and Fire in Cycles (Blender v2.71)

    https://i.ytimg.com/vi/DCswSYaYpFw/hqdefault.jpg In this video, I’ll be showing you how to render fire and smoke in the cycles rendering engine. This goes into detail specifically on FFT simulations which require more detail than Wavelets as Wavelets are mainly used for explosions or anything where there’s just one burst of fire/smoke so you can get away with…