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[HD] How to Render Smoke and Fire in Cycles (Blender v2.71) | D4mations.com
  • Wednesday , 25 November 2020

[HD] How to Render Smoke and Fire in Cycles (Blender v2.71)

Code Canyon

https://i.ytimg.com/vi/DCswSYaYpFw/hqdefault.jpg



In this video, I’ll be showing you how to render fire and smoke in the cycles rendering engine. This goes into detail specifically on FFT simulations which require more detail than Wavelets as Wavelets are mainly used for explosions or anything where there’s just one burst of fire/smoke so you can get away with just using a bright yellow emission (at least in some cases).

This video will show you the basics of achieving somewhat realistic fire in cycles. I advise that you use this video as a template, and not copy every value. Just play around with everything until it looks good because it will look different with every project you do 🙂

source

3d Ocean

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11 Comments

  1. Bert Moog
    January 24, 2019 at 10:16

    I've watched basically every fire tut on youtube and this is the only one that explains the shader properly. Thank you so much, exactly what I've been looking for!

  2. Jordan Dumlao
    January 24, 2019 at 10:16

    you are horrible at this but nice flames

  3. Synthesis Creative and Team J-Pod
    January 24, 2019 at 10:16

    PRO TIP: DO NOT CAPITALIZE the 'd' in 'density' when typing it into the attribute node, I just spent 30 minutes trying to figure out why it wasn't rendering.

  4. federico nader
    January 24, 2019 at 10:16

    how can i render an animation in cycles that have a camera shake movement??

  5. CG Cowboy
    January 24, 2019 at 10:16

    This is the best fire render I've come across.  And just in time for a project of mine.  Thank you for doing this.  Great results!

  6. DoctorDharok
    January 24, 2019 at 10:16

    How about a tutorial for shockwave and explosion animations? Ones you can save as stock animations and use for SFX. Thanks, nice videos!!

  7. Mason Menzies
    January 24, 2019 at 10:16

    Hey. i love your tutorials man! but i can't find anywhere how to get a simulation result as good as yours here. can you do an updated tutorial on simulating a fire place style fire? that would be awesome! 

  8. Joshua Lonsako
    January 24, 2019 at 10:16

    I freaking love watching these videos. I don't know why.

  9. Haidar Islam
    January 24, 2019 at 10:16

    Wow! That was good, mate! The bottom of the fire is little bit weird though. Maybe you want to adjust the camera little bit.

    I hope you will make a tutorial for "tea" sometime. I have been trying to make them so many times. And I'm still having a hard time making a cup of tea. 😛

  10. Ricardo Raimundo
    January 24, 2019 at 10:16

    That transparent color ramp thing is a very clever technique.
    Thank you for sharing this!

  11. Gary
    January 24, 2019 at 10:16

    Awesome!

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