Tag: indie

  • Brief Basics – Game Development Tutorials – Tail rig in Maya

    https://i.ytimg.com/vi/M0QT1jEw8FE/hqdefault.jpg Brief Basics are quick tutorials of concepts for people just looking for an answer to their game development questions without the fluff. If you like the concept, subscribe to know when more go live! https://bit.ly/2x7qiaL This video covers a very simple approach to rigging for a tail in maya. There are different things you…

  • Rigging 2D Lego Facial Expressions in Maya (Tutorial)

    https://i.ytimg.com/vi/7McfbRv9Q60/hqdefault.jpg Ever wonder how to get those 2d-animated facial expressions on a 3D object? Well, now’s your chance! In this tutorial, Nick Romick explains how to use keyed expressions to drive UV coordinates to change both the eyes and the mouth expressions all in one neat material… then apply that to a Lego version of…

  • [BEGINNER FRIENDLY] 1/2 -Intro to Rigging in Blender!

    [BEGINNER FRIENDLY] 1/2 -Intro to Rigging in Blender!

    https://i.ytimg.com/vi/GiV-0FPj8GQ/hqdefault.jpg Hello all! The much requested beginner rigging tutorial is finally here! This is one of the videos requested beyond all others, and I’ve finally gotten around to creating something I hope will be accessible to most, if not all, blender users out there. I did my best to address hotkeys and interface issues, but…

  • Blender Game Asset Modeling Tutorial (Part 6)

    Blender Game Asset Modeling Tutorial (Part 6)

    https://i.ytimg.com/vi/rEIUmsmqYmo/hqdefault.jpg Welcome to another tutorial series. I’m working on an indie game and I wanted to share my progress and explain the tools and techniques I use at the same time. This week, I’ll go over how to use Blender to do low resolution hard surface game asset modeling and UV unwrapping. source

  • Inverse Kinematic ( IK ) Bones Tutorial/ Guide In Blender

    Inverse Kinematic ( IK ) Bones Tutorial/ Guide In Blender

    https://i.ytimg.com/vi/spGsOY9iA0I/hqdefault.jpg —IK BONES IN IN BLENDER— In this video I show you how to use inverse kinematics in blender to move your characters legs and arms. Feel free to leave suggestions for future videos in description. —Support Me On Patreon— https://www.patreon.com/singlesapling —Previous Video— SImplest Character In Blender —My Social Media— TWITTER: https://twitter.com/SingleSaplingG REDDIT: https://www.reddit.com/user/singlesaplinggames/posts/ DEVIANTART:…

  • Blender Game Asset Modeling Tutorial (Part 2)

    Blender Game Asset Modeling Tutorial (Part 2)

    https://i.ytimg.com/vi/DSnjmaHZSpc/hqdefault.jpg Welcome to another tutorial series. I’m working on an indie game and I wanted to share my progress and explain the tools and techniques I use at the same time. This week, I’ll go over how to use Blender to do low resolution hard surface game asset modeling and UV unwrapping. source

  • Blender Game Asset Modeling Tutorial (Part 5)

    Blender Game Asset Modeling Tutorial (Part 5)

    https://i.ytimg.com/vi/mCxawDuReeg/hqdefault.jpg Welcome to another tutorial series. I’m working on an indie game and I wanted to share my progress and explain the tools and techniques I use at the same time. This week, I’ll go over how to use Blender to do low resolution hard surface game asset modeling and UV unwrapping. source

  • Blender Game Asset Modeling Tutorial (Part 3)

    Blender Game Asset Modeling Tutorial (Part 3)

    https://i.ytimg.com/vi/gwHT78N1IzE/hqdefault.jpg Welcome to another tutorial series. I’m working on an indie game and I wanted to share my progress and explain the tools and techniques I use at the same time. This week, I’ll go over how to use Blender to do low resolution hard surface game asset modeling and UV unwrapping. source

  • Using Maya LT for Rigging and Animation at OKGD User Group

    https://i.ytimg.com/vi/oboGeh3w7Eo/hqdefault.jpg Learn more: http://blog.digitaltutors.com/digital-tutors-hosts-oklahoma-game-devs-montly-meetup To begin the night’s discussion, Delano went through some basic animation and rigging techniques using Maya LT and a character asset from Digital-Tutors’ Indie Game Development Pipeline Series called the Ghost Knight. He used Maya LT to demonstrate some basic rigging techniques for the the character. He also illustrated how to…

  • Blender Game Asset Modeling Tutorial (Part 1)

    Blender Game Asset Modeling Tutorial (Part 1)

    https://i.ytimg.com/vi/ATE0TzrIhp4/hqdefault.jpg Good Blender beginner tutorials: https://www.youtube.com/watch?v=zOvawDOWqC4&index=1&list=PL9057AB8E3C66AE80 Welcome to another tutorial series. I’m working on an indie game and I wanted to share my progress and explain the tools and techniques I use at the same time. This week, I’ll go over how to use Blender to do low resolution hard surface game asset modeling and…