Tag: lynda.com

  • Photoshop tutorial: Editing a video clip and adding type | lynda.com

    Photoshop tutorial: Editing a video clip and adding type | lynda.com

    https://i.ytimg.com/vi/KwHZFqOuew0/hqdefault.jpg Although Photoshop is primarily an image editor, you can use it to work with video as well. This tutorial shows how to edit footage and work with typography. Watch more at http://www.lynda.com/Photoshop-tutorials/Photoshop-CC-Photographers-Intermediate/124070-2.html?utm_campaign=KwHZFqOuew0&utm_medium=viral&utm_source=youtube. This tutorial is a single movie from the Photoshop CC for Photographers: Intermediate course presented by lynda.com author Chris Orwig. The complete…

  • Photography gear tutorial: Tethering to a laptop | lynda.com

    Photography gear tutorial: Tethering to a laptop | lynda.com

    By connecting your digital camera to a computer or monitor–a process called tethering–you can easily share the camera’s live view with others, and even control a photo shoot from a laptop using a photo editing application such as Lightroom. In this tutorial, learn the ins and outs of tethering, including how and when to use…

  • Autodesk Maya-Workshop: Rigging Tutorial: Reverse Foot Lock Joints |video2brain.com

    https://i.ytimg.com/vi/hp_NZ98l13E/hqdefault.jpg Komplettes Video-Training: http://bit.ly/1EpHi65 An dieser Stelle benutzen Sie die Parent Funktion, um die IK Handles durch die Reverse Foot Lock Joints zu steuern. Dieses Tutorial ist ein Auszug aus Peter Thielmanns neuem Video-Training „Autodesk Maya-Workshop: Rigging. Vorbereitungen für die Animation eines humanoiden Charakters.“ source

  • Autodesk Maya-Workshop: Rigging Tutorial: Trailer |video2brain.com

    https://i.ytimg.com/vi/QMx1ATtjqvQ/hqdefault.jpg Komplettes Video-Training: http://bit.ly/1EpHi65 Um eine 3D-Figur zu animieren, benötigt diese zunächst ein Knochengerüst und das Rig, um dieses zu kontrollieren. Sehen Sie in diesem Workshop, wie Peter Thielmann das Rig einer menschlichen Figur in Maya Schritt für Schritt erzeugt. Knochen für Knochen wird zur Figur hinzugefügt und über Gelenke so verbunden, dass realistische Bewegungsabläufe…

  • JavaScript tutorial: Creating a spinner graphic for large image loads | lynda.com

    Load events in JavaScript are generated as a result of click events and are used when items are loading or have been loaded. In this tutorial learn how to create a spinner graphic for large image loads using JavaScript. Watch more at http://www.lynda.com/JavaScript-tutorials/JavaScript-Events/140780-2.html?utm_campaign=ht4Gn7vNTuw&utm_medium=viral&utm_source=youtube. This tutorial is a single movie from the JavaScript: Events course presented…

  • JavaScript tutorial: Adding touch events | lynda.com

    Touch events allow users to interact with mobile devices via touch gestures such as finger swipes and taps. In this tutorial, learn how to implement JavaScript touch events. Watch more at http://www.lynda.com/JavaScript-tutorials/JavaScript-Events/140780-2.html?utm_campaign=_3b1rvuFCJY&utm_medium=viral&utm_source=youtube. This tutorial is a single movie from the JavaScript: Events course presented by lynda.com author Ray Villalobos. The complete course is 2 hours…

  • Tutorial: Rigging an IK Arm in Maya

    https://i.ytimg.com/vi/WkKx9ijydjk/hqdefault.jpg Follow the link to sign up for a free 7 day trial on Lynda.com: http://www.jasonbaskin.com/baskin_lyndaTrial.html In this tutorial, I describe the process for creating a basic IK arm rig in Maya. Topics include: – Joint creation (clavicle, shoulder, elbow, forearm, and wrist) – Clavicle control creation (using the aim constraint) – Hand control creation…

  • Maya tutorial: Rigging the front legs | lynda.com

    https://i.ytimg.com/vi/VmCDtXMUGA0/hqdefault.jpg This tutorial shows how to create controls for the front legs of a quadruped model in Maya–using a type of control called an IK solver. Watch more at http://www.lynda.com/Maya-tutorials/Rigging-Quadruped-Maya/166506-2.html?utm_campaign=VmCDtXMUGA0&utm_medium=social&utm_source=youtube-earned. This tutorial is a single movie from the Rigging a Quadruped in Maya course by lynda.com author Jason Baskin. The complete course is 1 hour…

  • Tutorial: Understanding 3D Hierarchies and Creating FK Controls in Maya

    https://i.ytimg.com/vi/F2RQj0ls-C8/hqdefault.jpg Follow the link to sign up for a free 7 day trial on Lynda.com: http://www.jasonbaskin.com/baskin_lyndaTrial.html In this tutorial, I discuss the importance of 3D hierarchies and describe the process for creating FK controls. – Hierarchies for riggers and animators – Understanding local space – Working with skeletal hierarchies – Creating control curves – Positioning…

  • Stereoscopic 3D basics | Maya tutorial | lynda.com

    https://i.ytimg.com/vi/1MXNRrHLuWk/hqdefault.jpg Learn the key concepts of stereoscopic 3D, such as interocular distance, zero parallax plane, and stereo types. Watch more Maya tutorials at http://www.lynda.com/Maya-tutorials/Stereoscopic-3D-Environments-Maya/188705-2.html?utm_campaign=1MXNRrHLuWk&utm_medium=social&utm_source=youtube-earned This is a single movie from the Stereoscopic 3D Environments in Maya course at lynda.com. In this course, David Mattingly shows how to set up and render stereoscopic 3D environments in…