Tag: maxon

  • Quick Guide – How to import OpenVDB files to X-Particles, then render with Cycles 4D.

    Quick Guide – How to import OpenVDB files to X-Particles, then render  with Cycles 4D.

    https://i.ytimg.com/vi/6qsxhWhJqTo/hqdefault.jpg The point density texture of Cycles 4D allows volume data transfer across objects and supports memory efficient volume instancing.   Contents: 00:15 Scene Setup 00:33 VDB Import 01:00 xpCache Naming Conventions 02:00 Cycles 4D Lighting 03:00 Volume Material 03:27 OVDB Resolution 04:00 Custom Volume Container 04:40 Volume Stepsize 05:30 Instancing 06:00 Mograph Cloner www.insydium.ltd…

  • Import Maya Rigged Animation and Dynamics to Cinema 4D Tutorial |No 3rd Party Plug-ins!|

    https://i.ytimg.com/vi/FcvZKskZ9IM/hqdefault.jpg Please watch: “Guardians of the Galaxy Vol. 2 FREE TITLE TEMPLATE! |After Effects| |Element 3D| |Tutorial|” -~-~~-~~~-~~-~- Hey! guys hope you all doing great.Here is another very useful tutorial so in this tutorial I’m going to show you how you can get your 3D Rigged Animation and some basic Dynamics Maya to Cinema 4D…

  • Shure Microphone (Cinema 4D Tutorial)

    Shure Microphone (Cinema 4D Tutorial)

    https://i.ytimg.com/vi/onTfWHeKsqc/hqdefault.jpg Ich habe einen kleinen Fehler in diesem Video gemacht. Verwendet beim Mittering (Topology) im Bevel Deformer “Uniform”, dann habt Ihr auch keine Dreiecke. // I made a little mistake in my video. Use in the Mittering-Settings in the Bevel Deformer (Topoplogy) “Uniform”, so you get rid of the triangles. Thanks for the tip to…